- —Strong utility impact
- —Reliable frontline value
KS Shrerun#CGN

- —Kill participation has room to climb — timing around objectives and skirmishes with the five-stack.
- —Cleaner teamfight spacing would lift survivability and close rates.
About these stats
Numbers are from 5-stack games stored on LoL-Tracker for followed teams: ranked Flex and any scrims or customs those teams import. They are not full-career or solo-queue stats.
Combat snapshot
Key averages from tracked 5-stack games in this region.
Teams
Rosters where this Riot account appears in LoL-Tracker — win rate is from those tracked games only.
Who they lean on
S / A / B / Pocket pick are derived only from games played and win rate (ties: wins, then name). No hidden formula.
Recent team matches
Latest games in the tracked 5-stack sample.
| Date | Pick | Role | Team | Result | KDA | DPM | KP |
|---|---|---|---|---|---|---|---|
| 13 hours agoOct 25 | JUNGLE | Kings | L | 5/13/15 | 705 | 61% | |
| 14 hours agoOct 25 | JUNGLE | Kings | L | 2/8/1 | 355 | 38% | |
| 7 days agoOct 18 | JUNGLE | Kings | W | 3/6/15 | 494 | 56% | |
| 14 days agoOct 11 | JUNGLE | Meowpatine's Squad | L | 1/8/3 | 498 | 44% | |
| 14 days agoOct 11 | JUNGLE | Meowpatine's Squad | L | 0/7/1 | 197 | 20% | |
| 14 days agoOct 11 | JUNGLE | Meowpatine's Squad | L | 7/11/10 | 1075 | 53% | |
| 14 days agoOct 11 | JUNGLE | Meowpatine's Squad | W | 16/5/14 | 1317 | 77% | |
| 17 days agoOct 8 | JUNGLE | Meowpatine's Squad | W | 0/0/0 | 0 | 0% | |
| 17 days agoOct 8 | JUNGLE | Kings | W | 0/0/0 | 0 | 0% | |
| 17 days agoOct 8 | JUNGLE | Meowpatine's Squad | W | 4/3/5 | 465 | 41% |
In one breath
Short context — details are in the sections above.
KS Shrerun · 15 LoL-Tracker 5-stack games (EUW) · mostly jungle. Across 2 tracked rosters. Featured pick: Nocturne. Busiest with Meowpatine's Squad. Highlights: tempo, kill participation and objective setup.
External profiles
Same Riot ID as here (summoner name + tag), opened on third-party sites.

