- —Strong utility impact
- —Above-average vision tempo
NeuroMouse#NA1

- —Kill participation has room to climb — timing around objectives and skirmishes with the five-stack.
- —Cleaner teamfight spacing would lift survivability and close rates.
About these stats
Numbers are from 5-stack games stored on LoL-Tracker for followed teams: ranked Flex and any scrims or customs those teams import. They are not full-career or solo-queue stats.
Combat snapshot
Key averages from tracked 5-stack games in this region.
Teams
Rosters where this Riot account appears in LoL-Tracker — win rate is from those tracked games only.
Who they lean on
S / A / B / Pocket pick are derived only from games played and win rate (ties: wins, then name). No hidden formula.
Recent team matches
Latest games in the tracked 5-stack sample.
| Date | Pick | Role | Team | Result | KDA | DPM | KP |
|---|---|---|---|---|---|---|---|
| 14 days agoOct 30 | SUPPORT | mediocre | L | 1/9/11 | 253 | 39% | |
| 14 days agoOct 30 | SUPPORT | mediocre | L | 3/5/2 | 427 | 42% | |
| 14 days agoOct 30 | SUPPORT | mediocre | W | 3/2/11 | 355 | 56% | |
| 16 days agoOct 28 | SUPPORT | mediocre | W | 2/12/21 | 522 | 55% | |
| 16 days agoOct 28 | SUPPORT | mediocre | L | 2/12/15 | 416 | 55% | |
| 1 month agoOct 12 | SUPPORT | mediocre | L | 3/10/10 | 205 | 36% | |
| 1 month agoOct 5 | SUPPORT | mediocre | L | 2/14/10 | 270 | 40% | |
| 1 month agoOct 5 | SUPPORT | mediocre | L | 3/8/27 | 479 | 60% | |
| 1 month agoOct 3 | SUPPORT | mediocre | L | 0/13/16 | 218 | 57% | |
| 1 month agoOct 3 | SUPPORT | mediocre | W | 1/10/19 | 267 | 54% |
In one breath
Short context — details are in the sections above.
NeuroMouse · 27 LoL-Tracker 5-stack games (NA) · mostly support. Featured pick: Nautilus. Busiest with mediocre. Highlights: vision control, playmaking and enabling carries.
External profiles
Same Riot ID as here (summoner name + tag), opened on third-party sites.

