- —Strong utility impact
- —Above-average vision tempo
NeuroMouse#NA1

- —Kill participation has room to climb — timing around objectives and skirmishes with the five-stack.
- —Cleaner teamfight spacing would lift survivability and close rates.
About these stats
Numbers are from 5-stack games stored on LoL-Tracker for followed teams: ranked Flex and any scrims or customs those teams import. They are not full-career or solo-queue stats.
Combat snapshot
Key averages from tracked 5-stack games in this region.
Teams
Rosters where this Riot account appears in LoL-Tracker — win rate is from those tracked games only.
Who they lean on
S / A / B / Pocket pick are derived only from games played and win rate (ties: wins, then name). No hidden formula.
Recent team matches
Latest games in the tracked 5-stack sample.
| Date | Pick | Role | Team | Result | KDA | DPM | KP |
|---|---|---|---|---|---|---|---|
| 12 days agoOct 12 | SUPPORT | mediocre | L | 3/10/10 | 205 | 36% | |
| 19 days agoOct 5 | SUPPORT | mediocre | L | 2/14/10 | 270 | 40% | |
| 19 days agoOct 5 | SUPPORT | mediocre | L | 3/8/27 | 479 | 60% | |
| 21 days agoOct 3 | SUPPORT | mediocre | L | 0/13/16 | 218 | 57% | |
| 21 days agoOct 3 | SUPPORT | mediocre | W | 1/10/19 | 267 | 54% | |
| 26 days agoSep 28 | SUPPORT | mediocre | L | 0/9/11 | 203 | 73% | |
| 26 days agoSep 28 | SUPPORT | mediocre | W | 2/5/8 | 207 | 33% | |
| 26 days agoSep 28 | SUPPORT | mediocre | W | 5/6/16 | 207 | 64% | |
| 28 days agoSep 26 | SUPPORT | mediocre | W | 0/2/16 | 296 | 48% | |
| 28 days agoSep 26 | SUPPORT | mediocre | W | 1/7/16 | 353 | 52% |
In one breath
Short context — details are in the sections above.
NeuroMouse · 22 LoL-Tracker 5-stack games (NA) · mostly support. Featured pick: Nautilus. Busiest with mediocre. Highlights: vision control, playmaking and enabling carries.
External profiles
Same Riot ID as here (summoner name + tag), opened on third-party sites.

