Team Flex stats
C tier

Qiyana

Qiyana stats from real 5-stack games: pickrate, winrate, synergies, matchups, summoner spells and the teams drafting it most.

Qiyana Mid has a 52% win rate with 0.4% pick rate and 1.3% ban rate in Emerald+ on patch 16.10. Based on 23 tracked 5-stack picks from 1,064 team games, it is currently ranked C tier. The most common final core is Serpent's Fang, Profane Hydra, Edge of Night, Serylda's Grudge, Voltaic Cyclosword. Most picked runes are Electrocute, Sudden Impact, Grisly Mementos, Treasure Hunter, Last Stand, Presence of Mind.

Winrate
52%
12W / 11L
Pickrate
0.4%
23 player picks
Banrate
1.3%
Patch 16.10, Emerald+ default
Meta rank
#129
171 champions in scope

AI coach note

Generated monthly when enough fresh data exists.

The coach note for Qiyana is not generated yet. The monthly batch will fill this with data-grounded draft advice once this champion has enough signal.

Core build

Final inventory is snowball-biased, so popularity and winrate are shown separately.

Most common final core1 games · 100%
Most popular
Last Whisper
2 games
100%
Caulfield's Warhammer
2 games
100%
Tunneler
1 games
100%
Pickaxe
1 games
100%
Best winrate
Last Whisper
2 games
100%
Caulfield's Warhammer
2 games
100%
Axiom Arc
4 games
75%
Profane Hydra
16 games
69%
First completed item signal
Voltaic Cyclosword
14 avg 10 min
64%
Serrated Dirk
8 avg 5 min
38%

Runes

Most repeated rune pages and individual rune picks.

Most common rune page5 games · 80%
Grisly Mementos
11 pages
73%
Last Stand
10 pages
70%
Electrocute
18 pages
67%
Presence of Mind
12 pages
67%
Overgrowth
6 pages
67%
Second Wind
6 pages
67%

Good with

Minimum 3 shared games in this filter.

Good against

Tracked teams win most often into these picks.

Bad against

These are the uncomfortable opponents.

Summoner spells

Most played spells with Qiyana.

Ignite
18 picks
67%
WR
Flash
23 picks
52%
WR
Smite
5 picks
0%
WR

Teams playing it most

Top squads using this pick in the current filter.

Role usage

Where teams actually put this champion.

Mid
16 games · 63%
Jungle
5 games · 0%
Top
2 games · 100%

Trend

Winrate, pickrate and banrate across recent patches.

Winrate
52.2%
16.916.10
Pickrate
0.4%
16.916.10
Banrate
1.3%
16.916.10

SEO note

Why this page is different.

This is not a generic solo queue page. Every number here comes from games where the tracked side played as a team, so the useful reads are draft fit, champion pairs, coordinated objectives and repeated team habits.

Teams

322

Players

1,540

Games

4,729

Razer

LoL-Tracker isn't endorsed by Riot Games and doesn't reflect the views or opinions of Riot Games or anyone officially involved in producing or managing League of Legends.