

Team-focused Vayne data from 1,717 Master+ coordinated 5v5 games, including Flex 5 and Ranked 5v5 data where available. This is not Solo Queue data. Vayne has an observed 48.5% win rate as Top in the current sample.
Items for the selected keystone (269 games).
Most observed exact rune page per keystone.
Who Vayne beats and struggles against in Master+ coordinated games.
Build around Vayne Top: team style, supports and alternatives from Master+ coordinated games.
Stats are useful, but they don't always tell the whole story. These are kit synergies and natural counters.
Is Vayne a good team or soloQ champ?
Team≈SoloQ



Similar win rates
Vayne converts similarly in SoloQ and Master+ team queues. The Master+ profile shows how the coordinated games look.
Vayne Summoner's Rift changes from published LoL-Tracker patch notes.
Changed in patch 26.20.
Vayne: Base Stats up; Q - Tumble up.
Vayne: Base Stats adjusted; Base Stats adjusted; Base Stats down; Q - Tumble down.
Data-backed notes from the Vayne Master+ sample on this page.
In LoL Tracker's Master+ coordinated sample on patch 16.20, Vayne is tracked primarily as Top across 1,717 games with an observed 48.5% win rate. These results come from Flex 5 and Ranked 5v5 team games rather than standard Solo Queue.
Vayne appears most frequently in Scaling Teamfight drafts across 1,206 observed games in that style.
Matchup signal for Vayne currently points to stronger published lanes into Darius and tougher published lanes into Malphite, using only medium-or-better coordinated samples.
Kit knowledge also flags natural counters for Vayne: Ornn. These are curated matchups (kits that hard-answer each other), not sample win rates.