Jax League of Legends splash art
Jax icon
Champion Team PlaybookTop

Jax

Win through side lane pressure.

5v5 winrate
51.5%
2,853 games · High confidence
Role rank
#26 / 84
Top 66% DPM
KDA / DPM
2.44 · 803
ScalingMobilityObjective damage
Best style
Scaling Teamfight
Draft fit score 65/100 · Theoretical fit
Jax Top
Karthus Jungle
Swain Mid
Jinx Bot
Senna Support
5v5 vs SoloQ
+1.6 pts vs SoloQ
Priority ban
Garen
Updated Jul 19, 2026

What Jax gives your team

Scaling
5.0
Mobility
4.0
Objective damage
4.0
Burst
3.0
Hard to execute
1.0
Needs gold
2.0
Win condition

Win through side lane pressure.

Needs

Needs magic damage.

Avoid

Avoid hard counterpicks.

Coordinated 5v5 vs Solo Queue

5v5 WR
51.5%
SoloQ WR
49.9%
+1.6 pts

Performs better in coordinated 5v5

SoloQ context: B · 178,131 games · 9.4% banrate

Power curve

Early
66

Preserve health, waves, and summoners instead of chasing low-value fights.

Mid
88

Group for necessary objectives only when item spikes are available.

Late
100

Force decisive 5v5s around soul, Baron, and Elder with item advantages.

Role ranking

Among 84 comparable Top champions.

Winrate
#26 / 84
KDA
#60 / 84
DPM
#56 / 84
Damage share
#47 / 84
CS/min
#54 / 84

Build a team around Jax

Three bounded line-ups: the champion is locked, alternatives stay compact, and the score is draft fit, not win probability.

Best statistical fit

Scaling Teamfight

65/100
Draft fit score
Top
Jax icon
Jax
Locked
Jungle
Karthus icon
Karthus
Alt: Lillia · Rumble
Mid
Swain icon
Swain
Alt: Ryze · Cassiopeia
Bot
Jinx icon
Jinx
Alt: Kai'Sa · Kog'Maw
Support
Senna icon
Senna
Alt: Swain · Pantheon
Medium execution
Theoretical fit · Champion profiles + composition archetypes
Scaling Teamfight shapeScalingMobility

Weak if missing scaling damage.

early

Preserve health, waves, and summoners instead of chasing low-value fights.

mid

Group for necessary objectives only when item spikes are available.

late

Force decisive 5v5s around soul, Baron, and Elder with item advantages.

Safer execution

Splitpush 1-3-1

60/100
Draft fit score
Top
Jax icon
Jax
Locked
Jungle
Udyr icon
Udyr
Alt: Master Yi · Mordekaiser
Mid
Azir icon
Azir
Alt: Twisted Fate · Kennen
Bot
Yasuo icon
Yasuo
Alt: Vayne · Sivir
Support
Morgana icon
Morgana
Alt: Zyra · Ashe
Hard execution
Theoretical fit · Champion profiles + composition archetypes
Splitpush 1-3-1 shapeScalingMobility

Weak if missing side-lane threat.

early

Protect side-lane scaling and avoid losing towers before rotations matter.

mid

Set 1-3-1 lanes with safe mid waveclear and side threats pressuring together.

late

Keep pressure synchronized so enemies cannot collapse for free.

Alternative game plan

Dive

65/100
Draft fit score
Top
Jax icon
Jax
Locked
Jungle
Master Yi icon
Master Yi
Alt: Briar · Hecarim
Mid
Pantheon icon
Pantheon
Alt: Naafiri · Akali
Bot
Kai'Sa icon
Kai'Sa
Alt: Samira · Yasuo
Support
Camille icon
Camille
Alt: Pantheon · Pyke
Hard execution
Theoretical fit · Champion profiles + composition archetypes
Dive shapeScalingMobility

Weak if missing backline access.

early

Attack vulnerable lanes before defensive items come online.

mid

Force fights from flanks instead of walking straight through tanks.

late

Trade resources for the highest-value damage threat.

Best bans

Lane, composition and blind-draft bans use separate reasons.

Garen icon
Garen
Lane ban
100

Garen is a recurring SoloQ counter profile for Jax.

External SoloQ · High confidence
Dr. Mundo icon
Dr. Mundo
Composition ban
100

Dr. Mundo is useful to remove when you need a stable blind draft around Jax.

External meta context · High confidence
Illaoi icon
Illaoi
Blind-draft ban
100

Illaoi is useful to remove when you need a stable blind draft around Jax.

External meta context · High confidence

Other viable roles

Only roles with enough analyzed games are shown here. Tiny samples are hidden from the public page.

Top

Main role
2,853 games · High confidence
51.5%
WR
KDA
2.44
DPM
803
KP
33.8%

Jungle

Viable
775 games · High confidence
48.0%
WR
KDA
3.39
DPM
664
KP
47.1%
Dataset and methodology

These pages summarize high-elo coordinated 5v5 games. Public scouting sections use raw game counts for readability; weighted games remain in the methodology because lower-confidence sources count less.

Games
2,853
2,021 weighted games
Confidence
High confidence
Weighted WR 51.5%
Updated
Jul 19, 2026
Latest refresh
Source tiers
Ranked 5v5 and Flex 5 samples
Lower-confidence sources count less.

Ranked 5v5 is treated as the highest-confidence coordinated 5-player source.

Flex 5 confirmed means the same five-player group was detected across multiple games.

Flex 5 candidate is useful high-elo Flex signal, weighted lower until confirmed.

Role rankings require at least 100 raw games and 75 weighted games for each comparable champion. Secondary roles require at least 100 raw games and 50 weighted games.

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