

Team-focused Yasuo data from 13,240 Master+ coordinated 5v5 games, including Flex 5 and Ranked 5v5 data where available. This is not Solo Queue data. Yasuo has an observed 50.8% win rate as Mid in the current sample.
Items for the selected keystone (10680 games).
Most observed exact rune page per keystone.
Who Yasuo beats and struggles against in Master+ coordinated games.
Yasuo counters lists the best and worst picks versus Yasuo in Master+ coordinated 5v5.
Build around Yasuo Mid: team style, supports and alternatives from Master+ coordinated games.
Stats are useful, but they don't always tell the whole story. These are kit synergies and natural counters.
Is Yasuo a good team or soloQ champ?
Team≈SoloQ




Similar win rates
Yasuo converts similarly in SoloQ and Master+ team queues. The Master+ profile shows how the coordinated games look.
Yasuo Summoner's Rift changes from published LoL-Tracker patch notes.
Changed in patch 26.22.
Yasuo: Q - Steel Tempest down.
Yasuo: Passive - Way of the Wanderer up.
Data-backed notes from the Yasuo Master+ sample on this page.
In LoL Tracker's Master+ coordinated sample on patch 26.22, Yasuo is tracked primarily as Mid across 13,240 games with an observed 50.8% win rate. These results come from Flex 5 and Ranked 5v5 team games rather than standard Solo Queue.
Yasuo appears most frequently in Pick Comp drafts across 106 observed games in that style.
Matchup signal for Yasuo currently points to stronger published lanes into Qiyana and tougher published lanes into Annie, using only medium-or-better coordinated samples.
Kit knowledge also flags natural counters for Yasuo: Ornn, Jhin. These are curated matchups (kits that hard-answer each other), not sample win rates.