

Team-focused Irelia data from 2,757 Master+ coordinated 5v5 games, including Flex 5 and Ranked 5v5 data where available. This is not Solo Queue data. Irelia has an observed 45.1% win rate as Mid in the current sample.
Items for the selected keystone (522 games).
Most observed exact rune page per keystone.
Who Irelia beats and struggles against in Master+ coordinated games.
Build around Irelia Mid: team style, supports and alternatives from Master+ coordinated games.
Stats are useful, but they don't always tell the whole story. These are kit synergies and natural counters.
Is Irelia a good team or soloQ champ?
SoloQ>in team
+3.6 WR SoloQ



Irelia looks stronger as a SoloQ island pick: ladder win rate sits above Master+ coordinated stacks.
Irelia Summoner's Rift changes from published LoL-Tracker patch notes.
Irelia: Q - Bladesurge up; W - Defiant Dance up; R - Vanguard's Edge up.
Data-backed notes from the Irelia Master+ sample on this page.
In LoL Tracker's Master+ coordinated sample on patch 16.20, Irelia is tracked primarily as Mid across 2,757 games with an observed 45.1% win rate. These results come from Flex 5 and Ranked 5v5 team games rather than standard Solo Queue.
Irelia appears most frequently in Hard Engage drafts across 60 observed games in that style.