

Team-focused Rumble data from 2,141 Master+ coordinated 5v5 games, including Flex 5 and Ranked 5v5 data where available. This is not Solo Queue data. Rumble has an observed 47.7% win rate as Top in the current sample.
Items for the selected keystone (338 games).
Most observed exact rune page per keystone.
Who Rumble beats and struggles against in Master+ coordinated games.
Build around Rumble Top: team style, supports and alternatives from Master+ coordinated games.
Stats are useful, but they don't always tell the whole story. These are kit synergies and natural counters.
Is Rumble a good team or soloQ champ?
Team≈SoloQ





Similar win rates
Rumble converts similarly in SoloQ and Master+ team queues. The Master+ profile shows how the coordinated games look.
Rumble Summoner's Rift changes from published LoL-Tracker patch notes.
Rumble: Passive - Junkyard Titan down; Passive - Junkyard Titan up.
Data-backed notes from the Rumble Master+ sample on this page.
In LoL Tracker's Master+ coordinated sample on patch 16.20, Rumble is tracked primarily as Top across 2,141 games with an observed 47.7% win rate. These results come from Flex 5 and Ranked 5v5 team games rather than standard Solo Queue.
Rumble appears most frequently in Hard Engage drafts across 39 observed games in that style.