

Team-focused Lee Sin data from 1,627 Master+ coordinated 5v5 games, including Flex 5 and Ranked 5v5 data where available. This is not Solo Queue data. Lee Sin has an observed 45.5% win rate as Jungle in the current sample.
Items for the selected keystone (1271 games).
Most observed exact rune page per keystone.
Who Lee Sin beats and struggles against in Master+ coordinated games.
Lee Sin counters lists the best and worst picks versus Lee Sin in Master+ coordinated 5v5.
Build around Lee Sin Jungle: team style, supports and alternatives from Master+ coordinated games.
Stats are useful, but they don't always tell the whole story. These are kit synergies and natural counters.
Is Lee Sin a good team or soloQ champ?
Team≈SoloQ







Similar win rates
Lee Sin converts similarly in SoloQ and Master+ team queues. The Master+ profile shows how the coordinated games look.
Lee Sin Summoner's Rift changes from published LoL-Tracker patch notes.
Lee Sin: W - Safeguard down; E - Tempest adjusted; R - Dragon's Rage down; R - Dragon's Rage down.
Data-backed notes from the Lee Sin Master+ sample on this page.
In LoL Tracker's Master+ coordinated sample on patch 26.22, Lee Sin is tracked primarily as Jungle across 1,627 games with an observed 45.5% win rate. These results come from Flex 5 and Ranked 5v5 team games rather than standard Solo Queue.
Lee Sin appears most frequently in Scaling Teamfight drafts across 9,288 observed games in that style.