

Team-focused Rell data from 3,256 Master+ coordinated 5v5 games, including Flex 5 and Ranked 5v5 data where available. This is not Solo Queue data. Rell has an observed 50.0% win rate as Support in the current sample.
Most observed items, summoners and skill order.
Most observed keystones in this sample (exact pages rolled up by keystone).
See who Rell beats and struggles against in Master+ coordinated games.
Build around Rell : team style, supports and alternatives from Master+ coordinated games.
Building a Draft Battle recommendation…
Data-backed notes from the Rell Master+ sample on this page.
In LoL Tracker's Master+ coordinated sample on patch 16.19, Rell is tracked primarily as Support across 11,683 games with an observed 53.1% win rate. These results come from Flex 5 and Ranked 5v5 team games rather than standard Solo Queue.
Rell appears most frequently in Scaling Teamfight drafts across 102 observed games in that style.