

Team-focused Taric data from 2,106 Master+ coordinated 5v5 games, including Flex 5 and Ranked 5v5 data where available. This is not Solo Queue data. Taric has an observed 54.4% win rate as Support in the current sample.
Items for the selected keystone (1375 games).
Most observed exact rune page per keystone.
Who Taric beats and struggles against in Master+ coordinated games.
Taric counters lists the best and worst picks versus Taric in Master+ coordinated 5v5.
Build around Taric Support: team style, supports and alternatives from Master+ coordinated games.
Stats are useful, but they don't always tell the whole story. These are kit synergies and natural counters.
Is Taric a good team or soloQ champ?
Team>SoloQ
+2.1 WR Team





Taric looks stronger in Master+ team play because kill participation stays high when five play together and vision pace fits stack tempo better than solo lanes.
Taric Summoner's Rift changes from published LoL-Tracker patch notes.
Taric: Q - Starlight’s Touch adjusted; E - Dazzle adjusted; E - Dazzle adjusted; R - Cosmic Radiance adjusted.
Data-backed notes from the Taric Master+ sample on this page.
In LoL Tracker's Master+ coordinated sample on patch 26.22, Taric is tracked primarily as Support across 2,106 games with an observed 54.4% win rate. These results come from Flex 5 and Ranked 5v5 team games rather than standard Solo Queue.
Taric appears most frequently in Scaling Teamfight drafts across 1,201 observed games in that style.