

Team-focused Karma data from 10,019 Master+ coordinated 5v5 games, including Flex 5 and Ranked 5v5 data where available. This is not Solo Queue data. Karma has an observed 48.7% win rate as Support in the current sample.
Items for the selected keystone (6502 games).
Most observed exact rune page per keystone.
Who Karma beats and struggles against in Master+ coordinated games.
Karma counters lists the best and worst picks versus Karma in Master+ coordinated 5v5.
Build around Karma Support: team style, supports and alternatives from Master+ coordinated games.
Stats are useful, but they don't always tell the whole story. These are kit synergies and natural counters.
Is Karma a good team or soloQ champ?
Team≈SoloQ







Similar win rates
Karma converts similarly in SoloQ and Master+ team queues. The Master+ profile shows how the coordinated games look.
Data-backed notes from the Karma Master+ sample on this page.
In LoL Tracker's Master+ coordinated sample on patch 26.22, Karma is tracked primarily as Support across 10,019 games with an observed 48.7% win rate. These results come from Flex 5 and Ranked 5v5 team games rather than standard Solo Queue.
Karma appears most frequently in Early Snowball drafts across 488 observed games in that style.