

Team-focused Senna data from 5,978 Master+ coordinated 5v5 games, including Flex 5 and Ranked 5v5 data where available. This is not Solo Queue data. Senna has an observed 50.5% win rate as Support in the current sample.
Items for the selected keystone (4472 games).
Most observed exact rune page per keystone.
Who Senna beats and struggles against in Master+ coordinated games.
Senna counters lists the best and worst picks versus Senna in Master+ coordinated 5v5.
Build around Senna Support: team style, supports and alternatives from Master+ coordinated games.
Stats are useful, but they don't always tell the whole story. These are kit synergies and natural counters.
Is Senna a good team or soloQ champ?
Team≈SoloQ





Similar win rates
Senna converts similarly in SoloQ and Master+ team queues. The Master+ profile shows how the coordinated games look.
Data-backed notes from the Senna Master+ sample on this page.
In LoL Tracker's Master+ coordinated sample on patch 26.22, Senna is tracked primarily as Support across 5,978 games with an observed 50.5% win rate. These results come from Flex 5 and Ranked 5v5 team games rather than standard Solo Queue.
Senna appears most frequently in Poke Siege drafts across 26 observed games in that style.