Composition guide
Pick Comp Composition
A vision-control composition that uses hooks, traps, long-range crowd control, and burst damage to catch isolated enemies before full fights begin.
Weak if missing
vision control · catch tools · burst follow-up

Illustration placeholder · add /compositions/pick-comp.webp
Required identity
pick Potential4.5/5
vision Control4/5
burst3.5/5
reliable Cc3.5/5
Recommended traits
roaming3/5
waveclear2.5/5
objective Control2.5/5
disengage2/5
Game plan
- Use pushing lanes to unlock support and jungle movement.
- Place vision around paths enemies must use to recover waves.
Common mistakes
- Thinking pick comp means random hooks without map control.
- Fighting grouped enemies head-on after failing to create a catch.
