Syndra League of Legends splash art
Syndra icon
Champion Team PlaybookMid

Syndra

Create an isolated target before dragon or Baron.

5v5 winrate
51.1%
4,871 games · High confidence
Role rank
#28 / 84
Top 47% DPM
KDA / DPM
3.34 · 891
BurstPick potentialReliable CC
Best style
Pick Comp
Draft fit score 62/100 · Theoretical fit
Maokai Top
Gragas Jungle
Syndra Mid
Jhin Bot
Blitzcrank Support
5v5 vs SoloQ
+0.3 pts vs SoloQ
Priority ban
Fizz
Updated Jul 19, 2026

What Syndra gives your team

Burst
5.0
Pick potential
4.0
Reliable CC
4.0
Scaling
4.0
Vulnerable to dive
1.0
Hard to execute
2.0
Win condition

Create an isolated target before dragon or Baron.

Needs

Needs frontline.

Avoid

Avoid hard engage.

Coordinated 5v5 vs Solo Queue

5v5 WR
51.1%
SoloQ WR
50.7%
+0.3 pts

Similar performance in both environments

SoloQ context: A · 250,589 games · 5.8% banrate

Power curve

Early
65

Use pushing lanes to unlock support and jungle movement.

Mid
87

Deny vision, hold control wards, and threaten catches before objectives.

Late
82

Avoid fair 5v5s unless a key target is already chunked or caught.

Role ranking

Among 84 comparable Mid champions.

Winrate
#28 / 84
KDA
#43 / 84
DPM
#40 / 84
Damage share
#36 / 84
CS/min
#16 / 84

Build a team around Syndra

Three bounded line-ups: the champion is locked, alternatives stay compact, and the score is draft fit, not win probability.

Best statistical fit

Pick Comp

62/100
Draft fit score
Top
Maokai icon
Maokai
Alt: Gragas · Skarner
Jungle
Gragas icon
Gragas
Alt: Maokai · Zac
Mid
Syndra icon
Syndra
Locked
Bot
Jhin icon
Jhin
Alt: Ashe · Ziggs
Support
Blitzcrank icon
Blitzcrank
Alt: Maokai · Gragas
Medium execution
Theoretical fit · Champion profiles + composition archetypes
Pick Comp shapeBurstPick potential

Weak if missing vision control.

early

Use pushing lanes to unlock support and jungle movement.

mid

Deny vision, hold control wards, and threaten catches before objectives.

late

Avoid fair 5v5s unless a key target is already chunked or caught.

Safer execution

Hard Engage

61/100
Draft fit score
Top
Maokai icon
Maokai
Alt: Gragas · Cho'Gath
Jungle
Gragas icon
Gragas
Alt: Maokai · Amumu
Mid
Syndra icon
Syndra
Locked
Bot
Jhin icon
Jhin
Alt: Ashe · Swain
Support
Nautilus icon
Nautilus
Alt: Maokai · Gragas
Medium execution
Theoretical fit · Champion profiles + composition archetypes
Hard Engage shapeBurstPick potential

Weak if missing primary engage.

early

Create lane states that let engage champions move first.

mid

Use fog-of-war and sweepers to threaten instant starts.

late

Find flank angles or punish carries stepping past their frontline.

Alternative game plan

Scaling Teamfight

59/100
Draft fit score
Top
Maokai icon
Maokai
Alt: Ornn · Sion
Jungle
Nunu & Willump icon
Nunu & Willump
Alt: Maokai · Poppy
Mid
Syndra icon
Syndra
Locked
Bot
Swain icon
Swain
Alt: Jinx · Kai'Sa
Support
Taric icon
Taric
Alt: Braum · Poppy
Medium execution
Theoretical fit · Champion profiles + composition archetypes
Scaling Teamfight shapeBurstPick potential

Weak if missing scaling damage.

early

Preserve health, waves, and summoners instead of chasing low-value fights.

mid

Group for necessary objectives only when item spikes are available.

late

Force decisive 5v5s around soul, Baron, and Elder with item advantages.

Best bans

Lane, composition and blind-draft bans use separate reasons.

Fizz icon
Fizz
Lane ban
100

Fizz is a recurring SoloQ counter profile for Syndra.

External SoloQ · High confidence
Singed icon
Singed
Composition ban
100

Singed is useful to remove when you need a stable blind draft around Syndra.

External meta context · High confidence
Quinn icon
Quinn
Blind-draft ban
100

Quinn is useful to remove when you need a stable blind draft around Syndra.

External meta context · High confidence

Other viable roles

Only roles with enough analyzed games are shown here. Tiny samples are hidden from the public page.

Mid

Main role
4,871 games · High confidence
51.1%
WR
KDA
3.34
DPM
891
KP
43.7%

Bot

Viable
790 games · High confidence
50.0%
WR
KDA
3.40
DPM
878
KP
46.6%
Dataset and methodology

These pages summarize high-elo coordinated 5v5 games. Public scouting sections use raw game counts for readability; weighted games remain in the methodology because lower-confidence sources count less.

Games
4,871
3,516 weighted games
Confidence
High confidence
Weighted WR 51.1%
Updated
Jul 19, 2026
Latest refresh
Source tiers
Ranked 5v5 and Flex 5 samples
Lower-confidence sources count less.

Ranked 5v5 is treated as the highest-confidence coordinated 5-player source.

Flex 5 confirmed means the same five-player group was detected across multiple games.

Flex 5 candidate is useful high-elo Flex signal, weighted lower until confirmed.

Role rankings require at least 100 raw games and 75 weighted games for each comparable champion. Secondary roles require at least 100 raw games and 50 weighted games.

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