

Team-focused Ekko data from 1,183 Master+ coordinated 5v5 games, including Flex 5 and Ranked 5v5 data where available. This is not Solo Queue data. Ekko has an observed 51.8% win rate as Jungle in the current sample.
Items for the selected keystone (976 games).
Most observed exact rune page per keystone.
Who Ekko beats and struggles against in Master+ coordinated games.
Build around Ekko Jungle: team style, supports and alternatives from Master+ coordinated games.
Is Ekko a good team or soloQ champ?
Team≈SoloQ







Similar win rates
Ekko converts similarly in SoloQ and Master+ team queues. The Master+ profile shows how the coordinated games look.
Ekko Summoner's Rift changes from published LoL-Tracker patch notes.
Ekko: Q - Timewinder up; Q - Timewinder up.
Data-backed notes from the Ekko Master+ sample on this page.
In LoL Tracker's Master+ coordinated sample on patch 16.20, Ekko is tracked primarily as Jungle across 1,183 games with an observed 51.8% win rate. These results come from Flex 5 and Ranked 5v5 team games rather than standard Solo Queue.
Ekko appears most frequently in Hard Engage drafts across 70 observed games in that style.