Mel League of Legends splash art
Mel icon
Champion Team PlaybookMid

Mel

Create an isolated target before dragon or Baron.

5v5 winrate
44.6%
2,148 games · High confidence
Role rank
#79 / 84
Top 64% DPM
KDA / DPM
2.87 · 863
BurstPick potentialTeamfight
Best style
Pick Comp
Draft fit score 61/100 · Theoretical fit
Maokai Top
Gragas Jungle
Mel Mid
Jhin Bot
Blitzcrank Support
5v5 vs SoloQ
-0.7 pts vs SoloQ
Priority ban
Syndra
Updated Jul 19, 2026

What Mel gives your team

Burst
5.0
Pick potential
4.0
Teamfight
4.0
Waveclear
4.0
Vulnerable to dive
1.0
Hard to execute
2.0
Win condition

Create an isolated target before dragon or Baron.

Needs

Needs frontline.

Avoid

Avoid hard engage.

Coordinated 5v5 vs Solo Queue

5v5 WR
44.6%
SoloQ WR
45.3%
-0.7 pts

Similar performance in both environments

SoloQ context: D · 103,182 games · 33.6% banrate

Power curve

Early
65

Use pushing lanes to unlock support and jungle movement.

Mid
87

Deny vision, hold control wards, and threaten catches before objectives.

Late
75

Avoid fair 5v5s unless a key target is already chunked or caught.

Role ranking

Among 84 comparable Mid champions.

Winrate
#79 / 84
KDA
#71 / 84
DPM
#54 / 84
Damage share
#50 / 84
CS/min
#20 / 84

Build a team around Mel

Three bounded line-ups: the champion is locked, alternatives stay compact, and the score is draft fit, not win probability.

Best statistical fit

Pick Comp

61/100
Draft fit score
Top
Maokai icon
Maokai
Alt: Gragas · Skarner
Jungle
Gragas icon
Gragas
Alt: Maokai · Zac
Mid
Mel icon
Mel
Locked
Bot
Jhin icon
Jhin
Alt: Ashe · Ziggs
Support
Blitzcrank icon
Blitzcrank
Alt: Maokai · Gragas
Medium execution
Theoretical fit · Champion profiles + composition archetypes
Pick Comp shapeBurstPick potential

Weak if missing vision control.

early

Use pushing lanes to unlock support and jungle movement.

mid

Deny vision, hold control wards, and threaten catches before objectives.

late

Avoid fair 5v5s unless a key target is already chunked or caught.

Safer execution

Poke Siege

58/100
Draft fit score
Top
Maokai icon
Maokai
Alt: Poppy · Tahm Kench
Jungle
Nunu & Willump icon
Nunu & Willump
Alt: Maokai · Morgana
Mid
Mel icon
Mel
Locked
Bot
Varus icon
Varus
Alt: Ziggs · Ashe
Support
Morgana icon
Morgana
Alt: Maokai · Zyra
Medium execution
Theoretical fit · Champion profiles + composition archetypes
Poke Siege shapeBurstPick potential

Weak if missing long range damage.

early

Use lane priority to place vision before objective spawns.

mid

Hold mid wave, set traps around river, and force enemies to walk through skillshots.

late

Do not start short-range 5v5 fights before landing poke.

Alternative game plan

Early Snowball

56/100
Draft fit score
Top
Maokai icon
Maokai
Alt: Volibear · Gragas
Jungle
Nunu & Willump icon
Nunu & Willump
Alt: Maokai · Gragas
Mid
Mel icon
Mel
Locked
Bot
Caitlyn icon
Caitlyn
Alt: Miss Fortune · Lucian
Support
Leona icon
Leona
Alt: Maokai · Rakan
Medium execution
Theoretical fit · Champion profiles + composition archetypes
Early Snowball shapeBurstPick potential

Weak if missing winning lanes.

early

Push lane advantages into invades, dives, plates, and first objectives.

mid

Convert gold leads into towers before the enemy reaches scaling items.

late

Avoid slow equal fights if the comp has been outscaled.

Best bans

Lane, composition and blind-draft bans use separate reasons.

Syndra icon
Syndra
Lane ban
100

Syndra is a recurring SoloQ counter profile for Mel.

External SoloQ · High confidence
Viktor icon
Viktor
Composition ban
100

Viktor is useful to remove when you need a stable blind draft around Mel.

External meta context · High confidence
Fizz icon
Fizz
Blind-draft ban
100

Fizz is useful to remove when you need a stable blind draft around Mel.

External meta context · High confidence

Other viable roles

Only roles with enough analyzed games are shown here. Tiny samples are hidden from the public page.

Mid

Main role
2,148 games · High confidence
44.6%
WR
KDA
2.87
DPM
863
KP
42.2%

Bot

Viable
1,908 games · High confidence
45.1%
WR
KDA
3.44
DPM
880
KP
48.2%

Support

Viable
710 games · High confidence
38.2%
WR
KDA
2.26
DPM
650
KP
47.0%
Dataset and methodology

These pages summarize high-elo coordinated 5v5 games. Public scouting sections use raw game counts for readability; weighted games remain in the methodology because lower-confidence sources count less.

Games
2,148
1,468 weighted games
Confidence
High confidence
Weighted WR 44.6%
Updated
Jul 19, 2026
Latest refresh
Source tiers
Ranked 5v5 and Flex 5 samples
Lower-confidence sources count less.

Ranked 5v5 is treated as the highest-confidence coordinated 5-player source.

Flex 5 confirmed means the same five-player group was detected across multiple games.

Flex 5 candidate is useful high-elo Flex signal, weighted lower until confirmed.

Role rankings require at least 100 raw games and 75 weighted games for each comparable champion. Secondary roles require at least 100 raw games and 50 weighted games.

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