

Team-focused Lucian data from 1,534 Master+ coordinated 5v5 games, including Flex 5 and Ranked 5v5 data where available. This is not Solo Queue data. Lucian has an observed 43.3% win rate as Mid in the current sample.
Items for the selected keystone (1289 games).
Most observed exact rune page per keystone.
Who Lucian beats and struggles against in Master+ coordinated games.
Lucian counters lists the best and worst picks versus Lucian in Master+ coordinated 5v5.
Build around Lucian Mid: team style, supports and alternatives from Master+ coordinated games.
Stats are useful, but they don't always tell the whole story. These are kit synergies and natural counters.
Is Lucian a good team or soloQ champ?
Team≈SoloQ



Similar win rates
Lucian converts similarly in SoloQ and Master+ team queues. The Master+ profile shows how the coordinated games look.
Lucian Summoner's Rift changes from published LoL-Tracker patch notes.
Lucian: Base Stats up.
Lucian: Passive - Vigilance down; Q - Piercing Light up.
Data-backed notes from the Lucian Master+ sample on this page.
In LoL Tracker's Master+ coordinated sample on patch 26.22, Lucian is tracked primarily as Mid across 1,534 games with an observed 43.3% win rate. These results come from Flex 5 and Ranked 5v5 team games rather than standard Solo Queue.
Lucian appears most frequently in Scaling Teamfight drafts across 286 observed games in that style.
Matchup signal for Lucian currently points to tougher published lanes into Syndra, using only medium-or-better coordinated samples.