

Team-focused Xerath data from 6,029 Master+ coordinated 5v5 games, including Flex 5 and Ranked 5v5 data where available. This is not Solo Queue data. Xerath has an observed 51.8% win rate as Mid in the current sample.
Items for the selected keystone (4682 games).
Most observed exact rune page per keystone.
Who Xerath beats and struggles against in Master+ coordinated games.
Xerath counters lists the best and worst picks versus Xerath in Master+ coordinated 5v5.
Build around Xerath Mid: team style, supports and alternatives from Master+ coordinated games.
Stats are useful, but they don't always tell the whole story. These are kit synergies and natural counters.
Is Xerath a good team or soloQ champ?
Team≈SoloQ




Similar win rates
Xerath converts similarly in SoloQ and Master+ team queues. The Master+ profile shows how the coordinated games look.
Xerath Summoner's Rift changes from published LoL-Tracker patch notes.
Xerath: Base Stats down; Q - Arcanopulse down.
Data-backed notes from the Xerath Master+ sample on this page.
In LoL Tracker's Master+ coordinated sample on patch 26.22, Xerath is tracked primarily as Mid across 6,029 games with an observed 51.8% win rate. These results come from Flex 5 and Ranked 5v5 team games rather than standard Solo Queue.
Xerath appears most frequently in Early Snowball drafts across 236 observed games in that style.