Team Flex stats
C tier

Diana

Diana stats from real 5-stack games: pickrate, winrate, synergies, matchups, summoner spells and the teams drafting it most.

Diana Jungle has a 47% win rate with 0.6% pick rate and 2.2% ban rate in Emerald+ on patch 16.10. Based on 34 tracked 5-stack picks from 1,064 team games, it is currently ranked C tier. The most common final core is Needlessly Large Rod, Hextech Rocketbelt, Zhonya's Hourglass, Armored Advance, Dark Seal. Most picked runes are Electrocute, Sudden Impact, Sixth Sense, Treasure Hunter, Bone Plating, Shield Bash.

Winrate
47%
16W / 18L
Pickrate
0.6%
34 player picks
Banrate
2.2%
Patch 16.10, Emerald+ default
Meta rank
#140
171 champions in scope

AI coach note

Generated monthly when enough fresh data exists.

The coach note for Diana is not generated yet. The monthly batch will fill this with data-grounded draft advice once this champion has enough signal.

Core build

Final inventory is snowball-biased, so popularity and winrate are shown separately.

Most common final core1 games · 100%
Most popular
Armored Advance
3 games
100%
Immortal Path
3 games
100%
Mejai's Soulstealer
2 games
100%
Refillable Potion
1 games
100%
Best winrate
Armored Advance
3 games
100%
Immortal Path
3 games
100%
Mejai's Soulstealer
2 games
100%
Rabadon's Deathcap
11 games
82%
First completed item signal
Gluttonous Greaves
2 avg 7 min
100%
Sheen
9 avg 6 min
56%

Runes

Most repeated rune pages and individual rune picks.

Most common rune page1 games · 100%
Second Wind
3 pages
100%
Grasp of the Undying
3 pages
100%
Revitalize
3 pages
100%
Sixth Sense
1 pages
100%
Transcendence
1 pages
100%
Scorch
5 pages
80%

Good with

Minimum 3 shared games in this filter.

Good against

Tracked teams win most often into these picks.

Bad against

These are the uncomfortable opponents.

Summoner spells

Most played spells with Diana.

Ignite
13 picks
69%
WR
Flash
34 picks
47%
WR
Smite
19 picks
26%
WR

Teams playing it most

Top squads using this pick in the current filter.

Role usage

Where teams actually put this champion.

Jungle
19 games · 26%
Mid
13 games · 77%
Top
2 games · 50%

Trend

Winrate, pickrate and banrate across recent patches.

Winrate
47.1%
16.916.10
Pickrate
0.6%
16.916.10
Banrate
2.2%
16.916.10

SEO note

Why this page is different.

This is not a generic solo queue page. Every number here comes from games where the tracked side played as a team, so the useful reads are draft fit, champion pairs, coordinated objectives and repeated team habits.

Teams

322

Players

1,540

Games

4,729

Razer

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