Huηt's Squad
Real recent Flex data from games this squad played together. The spicy stuff is locked until you claim the team.
MVP-Score averages
MVP-Score evolution
5.0 / 10
This number is simply the average of every current roster member's MVP-Score across all the Flex games they've played together.
Want to see what the team looks like without a given player? Click a name in the legend on the graph to toggle them out, the team average recomputes live based on who's still selected.
Why Huηt is your most clutch player ?
This ranking is based on the MVP score (out of 10) calculated from KDA, gold per minute, vision score, kill participation, damage dealt, and utility stats. Huηt scored above 8/10 1 times!
Want more details? How's MVP-Score calculated ?
Why Ekko Zalone is your most improving player ?
This shows who has the most progression over time. Ekko Zalone has been getting better game after game, with an improvement rate of 3.6 !
Why Ekko Zalone is your most unstable player ?
This shows who has the most inconsistent performance. Ekko Zalone can go from amazing games to terrible ones - their MVP scores vary a lot between matches, with a variation of 1.8!
Global statistics
A bird's-eye view of how the roster has been performing lately, core numbers, trends and individual contributions across recent Flex games.
Team insights
What to keep, change or watch — based on your recent games.
For your team
Ideas for your next drafts and games.
tower: +17% WR for you when secured vs +37% Master+ average. Work mid-game conversion instead of forcing without setup.
Objectives vs other teams
Compared to 1,827 other Flex 5/Ranked 5s teams in our benchmark pool.
Observed winrate difference (with first vs without) in percentage points.
First Grubs in 50% of games. Observed WR difference: 50 pts (reference: 12.5 pts). No statistically supported weakness in the current sample.
- +You secure first Grubs in 50% of games in the current sample.
- +First-Grubs rate (50%) is slightly above the reference (45%).
- +Winrate is 67% in games with first Grubs vs 17% without (50 pts observed difference).
- →Only 6 games include first Grubs; at least 10 are required to compare winrates reliably.
WR association vs LoL-Tracker team benchmark (1827 Flex/Ranked 5v5 games)
See the numbers
- First secure: 50% of team games (6 with first) · reference: 45%
- WR with first secure: 67% · without: 17%
- Observed WR difference: 50 pts (team) · 12.5 pts (reference) · gap: +37.5 pts
- Team split: 6 with first · 6 without
- Reference split: 818 with first · 1009 without
- Draft fit: Scaling Teamfight
Roster vs others
One card per starter — biggest stat gap vs the LoL-Tracker benchmark pool (Flex 5 & Ranked 5s).
Mixed profile vs other teams
Mixed profile vs other teams
High damage output
Mixed profile vs other teams
Pool meta profile
A mix of meta picks and comfort champions.
Draft archetypes
Your most common draft shapes — last 3 comps per archetype.

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