JardiWorld
MVP-Score averages
MVP-Score evolution
5.0 / 10
This number is simply the average of every current roster member's MVP-Score across all the Flex games they've played together.
Want to see what the team looks like without a given player? Click a name in the legend on the graph to toggle them out, the team average recomputes live based on who's still selected.
Why TML1 is your most clutch player ?
This ranking is based on the MVP score (out of 10) calculated from KDA, gold per minute, vision score, kill participation, damage dealt, and utility stats. TML1 scored above 8/10 2 times!
Want more details? How's MVP-Score calculated ?
Why La Femme Rose is your most improving player ?
This shows who has the most progression over time. La Femme Rose has been getting better game after game, with an improvement rate of 0.6 !
Why La Femme Rose is your most unstable player ?
This shows who has the most inconsistent performance. La Femme Rose can go from amazing games to terrible ones - their MVP scores vary a lot between matches, with a variation of 1.2!
Global statistics
A bird's-eye view of how the roster has been performing lately, core numbers, trends and individual contributions across recent Flex games.
Team insights
What to keep, change or watch — based on your recent games.
For your team
Ideas for your next drafts and games.
Baron: +100% WR for you vs +46% Master+ — your edge, keep prioritizing it.
Objectives vs other teams
Compared to 1,776 other Flex 5/Ranked 5s teams in our benchmark pool.
Observed winrate difference (with first vs without) in percentage points.
First Baron in 54% of games. Observed WR difference: 100 pts (reference: 45.8 pts). No statistically supported weakness in the current sample.
- +You secure first Baron in 54% of games in the current sample.
- +First-Baron rate (54%) is clearly above the reference (42%).
- +Winrate is 100% in games with first Baron vs 0% without (100 pts observed difference).
- →Only 7 games include first Baron; at least 10 are required to compare winrates reliably.
- →WR association and volume come from different benchmark pools — treat the gap as indicative, not exact.
WR association vs LoL-Tracker team benchmark (1776 Flex/Ranked 5v5 games) · Volume vs Master+ coordinated 5v5 pool (151139 team-sides)
See the numbers
- First secure: 54% of team games (7 with first) · reference: 42%
- Objectives per game: 0.54 barons (team) · 0.54 (reference)
- WR with first secure: 100% · without: 0%
- Observed WR difference: 100 pts (team) · 45.8 pts (reference) · gap: +54.2 pts
- Team split: 7 with first · 6 without
- Reference split: 746 with first · 1030 without
- Draft fit: Scaling Teamfight
Roster vs others
One card per starter — biggest stat gap vs the LoL-Tracker benchmark pool (Flex 5 & Ranked 5s).
Mixed profile vs other teams
Mixed profile vs other teams
Mixed profile vs other teams
High damage output
Strong vision output
Pool meta profile
A mix of meta picks and comfort champions.
Draft archetypes
Your most common draft shapes — last 3 comps per archetype.
AI coach
Concrete actions for your next game, grounded in what your data reveals: team-level priorities, personal focus for every player, and the patterns behind the advice.
How does our virtual coach work? →Damage share
Who carries the team damage across your Flex games.
- La Femme Rose20%
- TML125%
- Grab Admin11%
- Ladeena10%
- JSQ Rosio25%
- Titano19%
- GougougaGalah…21%
Totals can differ from 100% because dead teammates or sub-dummy games are averaged out.
Player profiles
For every player, how each MVP axis compares to the rest of the team. A tile shows the gap vs team average.
What's different when you win?
Team averages comparing the 7 games you won against the 6 you lost.
| Metric | Wins | Losses | Delta |
|---|---|---|---|
| Damage / min (team) | 4186 | 3636 | +550 |
| KDA (avg per player) | 3.63 | 1.67 | +1.96 |
| Vision / min | 1.12 | 1.00 | +0.12 |
| Kills (team total) | 39.0 | 21.7 | +17.3 |
| Deaths (team total) | 30.7 | 34.7 | -4.0 |
| Duration | 31.3 min | 26.9 min | +4.4 min |




