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Schloter

MVP-Score averages

MVP-Score evolution

Last
sessions
But Why Pengu
DavidJ Nothin Ok
GouverneurHJ
StefanSemmel
Zoll Meister
Overview

Global statistics

A bird's-eye view of how the roster has been performing lately, core numbers, trends and individual contributions across recent Flex games.

Team insights

Team insights

What to keep, change or watch — based on your recent games.

For your team

Ideas for your next drafts and games.

Dragon: +0% WR for you when secured vs +22% Master+ average. Work mid-game conversion instead of forcing without setup.

But Why Pengu · Jungle
1 off-meta picks · 17% avg WR — try these instead.
Patch 16.14

Objectives vs other teams

Compared to 1,776 other Flex 5/Ranked 5s teams in our benchmark pool.

Observed winrate difference (with first vs without) in percentage points.

YouOthers
25 pts17 pts8 pts0 pts
Dragon
Early read on Dragon — sample still thin

In the current sample, winrate is 20% with first Dragon and 20% without — an observed difference of 0 pts. Treat comparisons with the reference as indicative only.

First secure
50%
Objectives per game
1.7 / 1.95
WR with first
20%
WR without first
20%
Observed diff
0 pts
Others' diff
+22.4 pts
Diff vs Others
-22.4 pts
Team sample
10g
Benchmark sample
1776g
What's working
  • +You secure first Dragon in 50% of games in the current sample.
What to review
  • First-Dragon rate (50%) is slightly below the reference (55%).
  • Total volume is 1.7 dragons/game — below the reference (1.95).
  • First Dragon is less strongly associated with winning for you (0 pts) than in the reference (22.4 pts).
Recommendation

Keep tracking Dragon over the next games — the current sample is too thin for strong conclusions.

WR association vs LoL-Tracker team benchmark (1776 Flex/Ranked 5v5 games) · Volume vs Master+ coordinated 5v5 pool (151139 team-sides)

See the numbers
  • First secure: 50% of team games (5 with first) · reference: 55%
  • Objectives per game: 1.7 dragons (team) · 1.95 (reference)
  • WR with first secure: 20% · without: 20%
  • Observed WR difference: 0 pts (team) · 22.4 pts (reference) · gap: -22.4 pts
  • Team split: 5 with first · 5 without
  • Reference split: 984 with first · 792 without
  • Draft fit: Scaling Teamfight

Roster vs others

One card per starter — biggest stat gap vs the LoL-Tracker benchmark pool (Flex 5 & Ranked 5s).

Others
StefanSemmel
Top · 10g
-54 GPM
+2.59 KDA
BehindAhead

Mixed profile vs other teams

But Why Pengu
Jungle · 10g
+115 DPM
+4 GPM
BehindAhead

Mixed profile vs other teams

Zoll Meister
Mid · 10g
-149 DPM
-35 GPM
BehindAhead

Mixed profile vs other teams

GouverneurHJ
ADC · 10g
-261 DPM
-59 GPM
BehindAhead

Mixed profile vs other teams

DavidJ Nothin Ok
Support · 10g
-0.66 KDA
+1 vision/min
BehindAhead

Strong map involvement

Early game pulse

How your laning and first 15 minutes look across your sample — gold leads, plates and throws.

10'
@10
-181
Kill diff +1

Even laning @10 — first move on Herald/drag often decides tempo.

15'
@15
-2,508
Kill diff -1

Often behind @15 — you need cleaner resets or pick comps.

Plates
0
0 taken · 0 lost / game

Plate trade is even — small gains add up if you crash on time.

!
Throws
1 throws
1 lost from ahead @15

Rare throws from ahead — leads usually stick.

Pool meta profile

Your pool fits the current meta well.

DavidJ Nothin Ok
Meta score 73/100 · from SoloQ tiers on their picks
TaricS
NautilusB
LeonaA
GouverneurHJ
Meta score 69/100 · from SoloQ tiers on their picks
JinxA
MissFortuneB
But Why Pengu
Meta score 60/100 · from SoloQ tiers on their picks
GravesB
Zoll Meister
Meta score 74/100 · from SoloQ tiers on their picks
VeigarA
Off-metaMeta slave

Draft archetypes

Your most common draft shapes — last 3 comps per archetype.

Virtual coach

AI coach

Concrete actions for your next game, grounded in what your data reveals: team-level priorities, personal focus for every player, and the patterns behind the advice.

How does our virtual coach work?
Locked insight

Unlock your AI coach

An AI coach reads every Flex game your squad plays and ships concrete, per-player and team-level advice. Available on the Try harder and Pro plans.

On the Pro plan you also get a direct chat with the coach, grounded in your team's data, to ask follow-up questions between sessions.

See plans

You're currently on the Free plan.

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