FREETeam

FlexFive

Real recent Flex data from games this squad played together. The spicy stuff is locked until you claim the team.

MVP-Score averages

MVP-Score evolution

Last
sessions
Deyl
바닥출신신사
얼어붙은왕의기사
윤태원
형구기
Overview

Global statistics

A bird's-eye view of how the roster has been performing lately, core numbers, trends and individual contributions across recent Flex games.

Team insights

Team insights

What to keep, change or watch — based on your recent games.

For your team

Ideas for your next drafts and games.

Baron: +64% WR for you vs +46% Master+ — your edge, keep prioritizing it.

Objectives vs other teams

Compared to 1,776 other Flex 5/Ranked 5s teams in our benchmark pool.

Observed winrate difference (with first vs without) in percentage points.

YouOthers
71 pts47 pts24 pts0 pts
Baron
Low first-Baron access, positive winrate association when secured

First Baron in 31% of games vs 42% for the reference. When secured first, winrate is 100% vs 36% without (63.6 pts). The data do not show whether low access is traded for gains elsewhere.

First secure
31%
Objectives per game
0.38 / 0.54
WR with first
100%
WR without first
36%
Observed diff
+63.6 pts
Others' diff
+45.8 pts
Diff vs Others
+17.8 pts
Team sample
16g
Benchmark sample
1776g
What's working
  • +You secure first Baron in 31% of games in the current sample.
  • +Winrate is 100% in games with first Baron vs 36% without (63.6 pts observed difference).
  • +Observed WR difference (63.6 pts) exceeds the reference (45.8 pts).
What to review
  • First-Baron rate (31%) is clearly below the reference (42%).
  • Total volume is 0.38 barons/game — clearly below the reference (0.54).
  • Only 5 games include first Baron; at least 10 are required to compare winrates reliably.
Recommendation

Review games where first Baron was conceded and note what measurable gains were obtained elsewhere.

WR association vs LoL-Tracker team benchmark (1776 Flex/Ranked 5v5 games) · Volume vs Master+ coordinated 5v5 pool (143738 team-sides)

See the numbers
  • First secure: 31% of team games (5 with first) · reference: 42%
  • Objectives per game: 0.38 barons (team) · 0.54 (reference)
  • WR with first secure: 100% · without: 36%
  • Observed WR difference: 63.6 pts (team) · 45.8 pts (reference) · gap: +17.8 pts
  • Team split: 5 with first · 11 without
  • Reference split: 746 with first · 1030 without
  • Draft fit: Scaling Teamfight

Roster vs others

One card per starter — biggest stat gap vs the LoL-Tracker benchmark pool (Flex 5 & Ranked 5s).

Others
얼어붙은왕의기사
Top · 16g
-43 GPM
0 CS/min
BehindAhead

Mixed profile vs other teams

형구기
Jungle · 16g
+56 DPM
+2 GPM
BehindAhead

Mixed profile vs other teams

Deyl
Mid · 16g
-322 DPM
-76 GPM
BehindAhead

Mixed profile vs other teams

윤태원
ADC · 16g
+48 DPM
-16 GPM
BehindAhead

High damage output

바닥출신신사
Support · 16g
-1 vision/min
-0.35 KDA
BehindAhead

Mixed profile vs other teams

Early game pulse

How your laning and first 15 minutes look across your sample — gold leads, plates and throws.

10'
@10
-579
Kill diff -1

Slow start @10 — avoid coin-flip fights until waves crash.

15'
@15
-520
Kill diff -1

Bleeding gold @15 — stabilize side waves before contesting.

Plates
0
2 taken · 2 lost / game

Plate trade is even — small gains add up if you crash on time.

!
Throws
1 throws
1 lost from ahead @15

Rare throws from ahead — leads usually stick.

Pool meta profile

A mix of meta picks and comfort champions.

Deyl
Meta score 63/100 · from SoloQ tiers on their picks
AlistarB
ViktorA
AkaliB
얼어붙은왕의기사
Meta score 57/100 · from SoloQ tiers on their picks
AkaliB
XinZhaoB
AlistarB
형구기
Meta score 56/100 · from SoloQ tiers on their picks
XinZhaoB
AmbessaC
Off-metaMeta slave

Summoner spells

2+ defensive spells75%
8 games

Draft archetypes

Your most common draft shapes — last 3 comps per archetype.

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