FlexFive
Real recent Flex data from games this squad played together. The spicy stuff is locked until you claim the team.
MVP-Score averages
MVP-Score evolution
5.0 / 10
This number is simply the average of every current roster member's MVP-Score across all the Flex games they've played together.
Want to see what the team looks like without a given player? Click a name in the legend on the graph to toggle them out, the team average recomputes live based on who's still selected.
Why 바닥출신신사 is your most clutch player ?
This ranking is based on the MVP score (out of 10) calculated from KDA, gold per minute, vision score, kill participation, damage dealt, and utility stats. 바닥출신신사 scored above 8/10 2 times!
Want more details? How's MVP-Score calculated ?
Why 윤태원 is your most improving player ?
This shows who has the most progression over time. 윤태원 has been getting better game after game, with an improvement rate of 0.4 !
Why 형구기 is your most unstable player ?
This shows who has the most inconsistent performance. 형구기 can go from amazing games to terrible ones - their MVP scores vary a lot between matches, with a variation of 1.2!
Global statistics
A bird's-eye view of how the roster has been performing lately, core numbers, trends and individual contributions across recent Flex games.
Team insights
What to keep, change or watch — based on your recent games.
For your team
Ideas for your next drafts and games.
Baron: +64% WR for you vs +46% Master+ — your edge, keep prioritizing it.
Objectives vs other teams
Compared to 1,776 other Flex 5/Ranked 5s teams in our benchmark pool.
Observed winrate difference (with first vs without) in percentage points.
First Baron in 31% of games vs 42% for the reference. When secured first, winrate is 100% vs 36% without (63.6 pts). The data do not show whether low access is traded for gains elsewhere.
- +You secure first Baron in 31% of games in the current sample.
- +Winrate is 100% in games with first Baron vs 36% without (63.6 pts observed difference).
- +Observed WR difference (63.6 pts) exceeds the reference (45.8 pts).
- →First-Baron rate (31%) is clearly below the reference (42%).
- →Total volume is 0.38 barons/game — clearly below the reference (0.54).
- →Only 5 games include first Baron; at least 10 are required to compare winrates reliably.
Review games where first Baron was conceded and note what measurable gains were obtained elsewhere.
WR association vs LoL-Tracker team benchmark (1776 Flex/Ranked 5v5 games) · Volume vs Master+ coordinated 5v5 pool (143738 team-sides)
See the numbers
- First secure: 31% of team games (5 with first) · reference: 42%
- Objectives per game: 0.38 barons (team) · 0.54 (reference)
- WR with first secure: 100% · without: 36%
- Observed WR difference: 63.6 pts (team) · 45.8 pts (reference) · gap: +17.8 pts
- Team split: 5 with first · 11 without
- Reference split: 746 with first · 1030 without
- Draft fit: Scaling Teamfight
Roster vs others
One card per starter — biggest stat gap vs the LoL-Tracker benchmark pool (Flex 5 & Ranked 5s).
Mixed profile vs other teams
Mixed profile vs other teams
Mixed profile vs other teams
High damage output
Mixed profile vs other teams
Early game pulse
How your laning and first 15 minutes look across your sample — gold leads, plates and throws.
Slow start @10 — avoid coin-flip fights until waves crash.
Bleeding gold @15 — stabilize side waves before contesting.
Plate trade is even — small gains add up if you crash on time.
Rare throws from ahead — leads usually stick.
Pool meta profile
A mix of meta picks and comfort champions.
Summoner spells
Draft archetypes
Your most common draft shapes — last 3 comps per archetype.

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