RedSide
Real recent Flex data from games this squad played together. The spicy stuff is locked until you claim the team.
MVP-Score averages
MVP-Score evolution
5.7 / 10
This number is simply the average of every current roster member's MVP-Score across all the Flex games they've played together.
Want to see what the team looks like without a given player? Click a name in the legend on the graph to toggle them out, the team average recomputes live based on who's still selected.
Why 발안 김씨 is your most clutch player ?
This ranking is based on the MVP score (out of 10) calculated from KDA, gold per minute, vision score, kill participation, damage dealt, and utility stats. 발안 김씨 scored above 8/10 7 times!
Want more details? How's MVP-Score calculated ?
Why 콜 취 is your most improving player ?
This shows who has the most progression over time. 콜 취 has been getting better game after game, with an improvement rate of -0.1 !
Why 롤대남 is your most unstable player ?
This shows who has the most inconsistent performance. 롤대남 can go from amazing games to terrible ones - their MVP scores vary a lot between matches, with a variation of 1.1!
Global statistics
A bird's-eye view of how the roster has been performing lately, core numbers, trends and individual contributions across recent Flex games.
Team insights
What to keep, change or watch — based on your recent games.
For your team
Ideas for your next drafts and games.
tower: +26% WR for you when secured vs +36% Master+ average. Work mid-game conversion instead of forcing without setup.
Objectives vs other teams
Compared to 1,776 other Flex 5/Ranked 5s teams in our benchmark pool.
Observed winrate difference (with first vs without) in percentage points.
First Baron in 43% of games. Observed WR difference: 66.7 pts (reference: 45.8 pts). No statistically supported weakness in the current sample.
- +You secure first Baron in 43% of games in the current sample.
- +You average 0.64 barons/game — above the reference (0.54).
- +Observed WR difference (66.7 pts) exceeds the reference (45.8 pts).
- →Sample size is still limited (12 with / 16 without first Baron).
WR association vs LoL-Tracker team benchmark (1776 Flex/Ranked 5v5 games)
See the numbers
- First secure: 43% of team games (12 with first) · reference: —
- Objectives per game: 0.64 barons (team) · 0.54 (reference)
- WR with first secure: 92% · without: 25%
- Observed WR difference: 66.7 pts (team) · 45.8 pts (reference) · gap: +20.9 pts
- Team split: 12 with first · 16 without
- Draft fit: Scaling Teamfight
Roster vs others
One card per starter — biggest stat gap vs the LoL-Tracker benchmark pool (Flex 5 & Ranked 5s).
Mixed profile vs other teams
Mixed profile vs other teams
Mixed profile vs other teams
Mixed profile vs other teams
Strong map involvement
Duo synergies
Early game pulse
How your laning and first 15 minutes look across your sample — gold leads, plates and throws.
Slow start @10 — avoid coin-flip fights until waves crash.
Often behind @15 — you need cleaner resets or pick comps.
Plate deficit — fix wave management before forcing fights.
Rare throws from ahead — leads usually stick.
Pool meta profile
A mix of meta picks and comfort champions.
Summoner spells
Draft archetypes
Your most common draft shapes — last 3 comps per archetype.

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