FREETeam

Aimer's Squad

Real recent Flex data from games this squad played together. The spicy stuff is locked until you claim the team.

7W/4L

MVP-Score averages

MVP-Score evolution

Last
sessions
Aimer
ARMAO
CaptainHammie
Riot Roflcopter
Riot Wertuy
Yunns
Overview

Global statistics

A bird's-eye view of how the roster has been performing lately, core numbers, trends and individual contributions across recent Flex games.

Team insights

Team insights

What to keep, change or watch — based on your recent games.

Benchmarked against high-elo coordinated Flex and Ranked 5v5 games.

Keep
First Baron45% vs 38%

First Baron is secured in 45% of your games, +7 pp vs the Master+ benchmark (38%, 11 games).

For your team

Ideas for your next drafts and games.

Baron: +30% WR for you when secured vs +46% Master+ average. Work mid-game conversion instead of forcing without setup.

Objectives vs other teams

Compared to 805,064 other Flex 5/Ranked 5s teams in our benchmark pool.

Observed winrate difference (with first vs without) in percentage points.

YouOthers
75 pts50 pts25 pts0 pts
Tower
Tower
Secured-4 pp
You 45%Others 50%
Winrate with
You 100%Others 69%

The team wins 100% of games where it secures Tower (5 games). · +31 pp

No clear weakness on Tower in the current sample

First Tower in 45% of games. Observed WR difference: 66.7 pts (reference: 38.5 pts). No statistically supported weakness in the current sample.

First secure
45%
Objectives per game
5.27 / 5.82
WR with first
100%
WR without first
33%
Observed diff
+66.7 pts
Others' diff
+38.5 pts
Diff vs Others
+28.1 pts
Team sample
11g
Benchmark sample
225630g
What's working
  • +You secure first Tower in 45% of games in the current sample.
  • +Winrate is 100% in games with first Tower vs 33% without (66.7 pts observed difference).
  • +Observed WR difference (66.7 pts) exceeds the reference (38.5 pts).
What to review
  • First-Tower rate (45%) is slightly below the reference (50%).
  • Only 5 games include first Tower; at least 10 are required to compare winrates reliably.

WR association vs Master+ Flex/Ranked 5v5 benchmark (225630 team-sides)

See the numbers
  • First secure: 45% of team games (5 with first) · reference: 50%
  • Objectives per game: 5.27 towers (team) · 5.82 (reference)
  • WR with first secure: 100% · without: 33%
  • Observed WR difference: 66.7 pts (team) · 38.5 pts (reference) · gap: +28.1 pts
  • Team split: 5 with first · 6 without
  • Reference split: 112657 with first · 112973 without
  • Draft fit: Scaling Teamfight

Roster vs others

One card per starter — biggest stat gap vs the LoL-Tracker benchmark pool (Flex 5 & Ranked 5s).

Others
CaptainHammie
Top · 8g
-39 GPM
+0.67 KDA
BehindAhead

Mixed profile vs other teams

ARMAO
Jungle · 9g
+106 DPM
+47 GPM
BehindAhead

Mixed profile vs other teams

Riot Wertuy
Mid · 9g
+73 GPM
+47 DPM
BehindAhead

High damage output

Aimer
ADC · 11g
-323 DPM
-64 GPM
BehindAhead

Mixed profile vs other teams

Riot Roflcopter
Support · 11g
-1.46 KDA
0 vision/min
BehindAhead

Strong vision output

Pool meta profile

A mix of meta picks and comfort champions.

CaptainHammie
Meta score 31/100 · from SoloQ tiers on their picks
KSanteD
AmbessaC
Aimer
Meta score 86/100 · from SoloQ tiers on their picks
SeraphineS
Riot Roflcopter
Meta score 44/100 · from SoloQ tiers on their picks
PykeC
ARMAO
Meta score 60/100 · from SoloQ tiers on their picks
SylasB
Off-metaMeta slave

Draft archetypes

Your most common draft shapes — last 3 comps per archetype.

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