This number is simply the average of every current roster member's MVP-Score across all the Flex games they've played together.
Want to see what the team looks like without a given player? Click a name in the legend on the graph to toggle them out, the team average recomputes live based on who's still selected.
This ranking is based on the MVP score (out of 10) calculated from KDA, gold per minute, vision score, kill participation, damage dealt, and utility stats. strawberryiu scored above 8/10 2 times!
Want more details? How's MVP-Score calculated ?
This shows who has the most progression over time. liljony has been getting better game after game, with an improvement rate of 0.9 !
This shows who has the most inconsistent performance. liljony can go from amazing games to terrible ones - their MVP scores vary a lot between matches, with a variation of 1.6!
A bird's-eye view of how the roster has been performing lately, core numbers, trends and individual contributions across recent Flex games.
What to keep, change or watch — based on your recent games.
Ideas for your next drafts and games.
Herald: +-23% WR for you when secured vs +25% Master+ average. Work mid-game conversion instead of forcing without setup.
Compared to 1,776 other Flex 5/Ranked 5s teams in our benchmark pool.
Observed winrate difference (with first vs without) in percentage points.
First-Baron rate is similar (41% vs 42%). Total volume is 0.47 barons/game vs 0.54 for the reference — the gap appears on subsequent secures, not the first.
Review games where the first secure was even but later secures were missed.
WR association vs LoL-Tracker team benchmark (1776 Flex/Ranked 5v5 games) · Volume vs Master+ coordinated 5v5 pool (157712 team-sides)
One card per starter — biggest stat gap vs the LoL-Tracker benchmark pool (Flex 5 & Ranked 5s).
Strong economy
Mixed profile vs other teams
Mixed profile vs other teams
Mixed profile vs other teams
Mixed profile vs other teams
How your laning and first 15 minutes look across your sample — gold leads, plates and throws.
Even laning @10 — first move on Herald/drag often decides tempo.
Ahead @15 on average — press with vision before objectives spawn.
Slight plate edge — don't give free plates when trading.
Rare throws from ahead — leads usually stick.
A mix of meta picks and comfort champions.
Your most common draft shapes — last 3 comps per archetype.
Concrete actions for your next game, grounded in what your data reveals: team-level priorities, personal focus for every player, and the patterns behind the advice.
How does our virtual coach work? →An AI coach reads every Flex game your squad plays and ships concrete, per-player and team-level advice. Available on the Try harder and Pro plans.
On the Pro plan you also get a direct chat with the coach, grounded in your team's data, to ask follow-up questions between sessions.
See plansYou're currently on the Free plan.