Champion performance
Winrate, KDA, DPM, GPM, CS/min
LoL-Tracker benchmark
Stats built from coordinated Master+ Flex and Ranked 5v5 games.
Last updated Sep 4, 2026
Unique games counted once per match, split by queue.
Recent patches in the current benchmark sample.
Winrate, KDA, DPM, GPM, CS/min
Lane matchups, teammate synergy, botlane synergy, jungle-lane synergy
Objective control, role benchmarks, coordinated 5v5 comparisons
Runes, summoners, item cores
Not available yet in the current snapshot
This benchmark focuses on coordinated high-elo 5v5 games from Flex Queue (440) and Ranked 5v5 (710). Stats are aggregated anonymously, patch-aware where relevant, and filtered with minimum sample thresholds. Correlation does not imply causation.