

Team-focused Kassadin data from 3,147 Master+ coordinated 5v5 games, including Flex 5 and Ranked 5v5 data where available. This is not Solo Queue data. Kassadin has an observed 50.8% win rate as Mid in the current sample.
Items for the selected keystone (360 games).
Most observed exact rune page per keystone.
Who Kassadin beats and struggles against in Master+ coordinated games.
Build around Kassadin Mid: team style, supports and alternatives from Master+ coordinated games.
Is Kassadin a good team or soloQ champ?
Team≈SoloQ




Similar win rates
Kassadin converts similarly in SoloQ and Master+ team queues. The Master+ profile shows how the coordinated games look.
Kassadin Summoner's Rift changes from published LoL-Tracker patch notes.
Kassadin: Q - Null Sphere up; R - Riftwalk up.
Data-backed notes from the Kassadin Master+ sample on this page.
In LoL Tracker's Master+ coordinated sample on patch 16.20, Kassadin is tracked primarily as Mid across 3,147 games with an observed 50.8% win rate. These results come from Flex 5 and Ranked 5v5 team games rather than standard Solo Queue.
Kassadin appears most frequently in Hard Engage drafts across 87 observed games in that style.