Early Snowball
Weak if missing winning lanes.
Push lane advantages into invades, dives, plates, and first objectives.
Convert gold leads into towers before the enemy reaches scaling items.
Avoid slow equal fights if the comp has been outscaled.


Arrive first and force enemies through poke before objectives.
Arrive first and force enemies through poke before objectives.
Needs magic damage.
Avoid hard counterpicks.
More reliable in SoloQ
Push lane advantages into invades, dives, plates, and first objectives.
Convert gold leads into towers before the enemy reaches scaling items.
Avoid slow equal fights if the comp has been outscaled.
Among 84 comparable Top champions.
Three bounded line-ups: the champion is locked, alternatives stay compact, and the score is draft fit, not win probability.
Weak if missing winning lanes.
Push lane advantages into invades, dives, plates, and first objectives.
Convert gold leads into towers before the enemy reaches scaling items.
Avoid slow equal fights if the comp has been outscaled.
Weak if missing long range damage.
Use lane priority to place vision before objective spawns.
Hold mid wave, set traps around river, and force enemies to walk through skillshots.
Do not start short-range 5v5 fights before landing poke.
Weak if missing vision control.
Use pushing lanes to unlock support and jungle movement.
Deny vision, hold control wards, and threaten catches before objectives.
Avoid fair 5v5s unless a key target is already chunked or caught.
Lane, composition and blind-draft bans use separate reasons.
Olaf is a recurring SoloQ counter profile for Teemo.
Zed is useful to remove when you need a stable blind draft around Teemo.
Fiddlesticks is useful to remove when you need a stable blind draft around Teemo.
Only roles with enough analyzed games are shown here. Tiny samples are hidden from the public page.
These pages summarize high-elo coordinated 5v5 games. Public scouting sections use raw game counts for readability; weighted games remain in the methodology because lower-confidence sources count less.
Ranked 5v5 is treated as the highest-confidence coordinated 5-player source.
Flex 5 confirmed means the same five-player group was detected across multiple games.
Flex 5 candidate is useful high-elo Flex signal, weighted lower until confirmed.
Role rankings require at least 100 raw games and 75 weighted games for each comparable champion. Secondary roles require at least 100 raw games and 50 weighted games.