Zed League of Legends splash art
Zed icon
Champion Team PlaybookMid

Zed

Create an isolated target before dragon or Baron.

5v5 winrate
51.2%
2,910 games · High confidence
Role rank
#23 / 84
Top 6% DPM
KDA / DPM
3.09 · 1,009
BurstMobilityPick potential
Best style
Dive
Draft fit score 69/100 · Theoretical fit
Jarvan IV Top
Hecarim Jungle
Zed Mid
Yasuo Bot
Pantheon Support
5v5 vs SoloQ
+1.3 pts vs SoloQ
Priority ban
Malphite
Updated Jul 17, 2026

What Zed gives your team

Burst
5.0
Mobility
5.0
Pick potential
5.0
Engage
3.0
Hard to execute
0.0
Low damage if behind
0.0
Win condition

Create an isolated target before dragon or Baron.

Needs

Needs reliable engage.

Avoid

Avoid hard engage.

Coordinated 5v5 vs Solo Queue

5v5 WR
51.2%
SoloQ WR
50.0%
+1.3 pts

Similar performance in both environments

SoloQ context: B · 243,737 games · 19.8% banrate

Power curve

Early
72

Attack vulnerable lanes before defensive items come online.

Mid
100

Force fights from flanks instead of walking straight through tanks.

Late
60

Trade resources for the highest-value damage threat.

Role ranking

Among 84 comparable Mid champions.

Winrate
#23 / 84
KDA
#58 / 84
DPM
#6 / 84
Damage share
#11 / 84
CS/min
#53 / 84

Build a team around Zed

Three bounded line-ups: the champion is locked, alternatives stay compact, and the score is draft fit, not win probability.

Best statistical fit

Dive

69/100
Draft fit score
Top
Jarvan IV icon
Jarvan IV
Alt: Wukong · Aatrox
Jungle
Hecarim icon
Hecarim
Alt: Jarvan IV · Nocturne
Mid
Zed icon
Zed
Locked
Bot
Yasuo icon
Yasuo
Alt: Ashe · Kalista
Support
Pantheon icon
Pantheon
Alt: Rakan · Zac
Hard execution
Theoretical fit · Champion profiles + composition archetypes
Dive shapeBurstMobility

Weak if missing backline access.

early

Attack vulnerable lanes before defensive items come online.

mid

Force fights from flanks instead of walking straight through tanks.

late

Trade resources for the highest-value damage threat.

Safer execution

Early Snowball

63/100
Draft fit score
Top
Jarvan IV icon
Jarvan IV
Alt: Wukong · Kled
Jungle
Hecarim icon
Hecarim
Alt: Jarvan IV · Nocturne
Mid
Zed icon
Zed
Locked
Bot
Ashe icon
Ashe
Alt: Kalista · Senna
Support
Leona icon
Leona
Alt: Blitzcrank · Rakan
Medium execution
Theoretical fit · Champion profiles + composition archetypes
Early Snowball shapeBurstMobility

Weak if missing winning lanes.

early

Push lane advantages into invades, dives, plates, and first objectives.

mid

Convert gold leads into towers before the enemy reaches scaling items.

late

Avoid slow equal fights if the comp has been outscaled.

Alternative game plan

Pick Comp

63/100
Draft fit score
Top
Skarner icon
Skarner
Alt: Cho'Gath · Malphite
Jungle
Qiyana icon
Qiyana
Alt: Vi · Diana
Mid
Zed icon
Zed
Locked
Bot
Ashe icon
Ashe
Alt: Jhin · Senna
Support
Blitzcrank icon
Blitzcrank
Alt: Alistar · Nautilus
Medium execution
Theoretical fit · Champion profiles + composition archetypes
Pick Comp shapeBurstMobility

Weak if missing vision control.

early

Use pushing lanes to unlock support and jungle movement.

mid

Deny vision, hold control wards, and threaten catches before objectives.

late

Avoid fair 5v5s unless a key target is already chunked or caught.

Best bans

Lane, composition and blind-draft bans use separate reasons.

Malphite icon
Malphite
Lane ban
100

Malphite is a recurring SoloQ counter profile for Zed.

External SoloQ · High confidence
Mordekaiser icon
Mordekaiser
Composition ban
100

Mordekaiser is useful to remove when you need a stable blind draft around Zed.

External meta context · High confidence
Garen icon
Garen
Blind-draft ban
100

Garen is useful to remove when you need a stable blind draft around Zed.

External meta context · High confidence

Other viable roles

Only roles with enough analyzed games are shown here. Tiny samples are hidden from the public page.

Mid

Main role
2,910 games · High confidence
51.2%
WR
KDA
3.09
DPM
1,009
KP
44.1%

Jungle

Viable
921 games · High confidence
46.6%
WR
KDA
3.68
DPM
890
KP
50.6%

Top

Viable
238 games · High confidence
52.5%
WR
KDA
3.26
DPM
1,030
KP
39.1%
Dataset and methodology

These pages summarize high-elo coordinated 5v5 games. Public scouting sections use raw game counts for readability; weighted games remain in the methodology because lower-confidence sources count less.

Games
2,910
1,935 weighted games
Confidence
High confidence
Weighted WR 51.2%
Updated
Jul 17, 2026
Latest refresh
Source tiers
Ranked 5v5 and Flex 5 samples
Lower-confidence sources count less.

Ranked 5v5 is treated as the highest-confidence coordinated 5-player source.

Flex 5 confirmed means the same five-player group was detected across multiple games.

Flex 5 candidate is useful high-elo Flex signal, weighted lower until confirmed.

Role rankings require at least 100 raw games and 75 weighted games for each comparable champion. Secondary roles require at least 100 raw games and 50 weighted games.

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