FREETeam

Jungle Ward

Real recent Flex data from games this squad played together. The spicy stuff is locked until you claim the team.

11W/13L

MVP-Score averages

MVP-Score evolution

Last
sessions
Bola de Gude
Gyro Zeppeli
Johnny Joestar
leopes
Noctis
samUGA
sanic
Overview

Global statistics

A bird's-eye view of how the roster has been performing lately, core numbers, trends and individual contributions across recent Flex games.

Team insights

Team insights

What to keep, change or watch — based on your recent games.

For your team

Ideas for your next drafts and games.

Herald: +-33% WR for you when secured vs +25% Master+ average. Work mid-game conversion instead of forcing without setup.

samUGA · Jungle
1 off-meta picks · 50% avg WR — try these instead.
Patch 16.15

Malphite (TOP, tier A): 83% WR over 6 games. Solid pick for you.

Champion stats

Objectives vs other teams

Compared to 1,776 other Flex 5/Ranked 5s teams in our benchmark pool.

Observed winrate difference (with first vs without) in percentage points.

YouOthers
56 pts37 pts19 pts0 pts
Tower
No clear weakness on Tower in the current sample

First Tower in 46% of games. Observed WR difference: 49.7 pts (reference: 36.4 pts). No statistically supported weakness in the current sample.

First secure
46%
Objectives per game
5.92 / 5.8
WR with first
73%
WR without first
23%
Observed diff
+49.7 pts
Others' diff
+36.4 pts
Diff vs Others
+13.2 pts
Team sample
24g
Benchmark sample
1776g
What's working
  • +You secure first Tower in 46% of games in the current sample.
  • +Observed WR difference (49.7 pts) exceeds the reference (36.4 pts).
What to review
  • Sample size is still limited (11 with / 13 without first Tower).
  • WR association and volume come from different benchmark pools — treat the gap as indicative, not exact.

WR association vs LoL-Tracker team benchmark (1776 Flex/Ranked 5v5 games) · Volume vs Master+ coordinated 5v5 pool (157712 team-sides)

See the numbers
  • First secure: 46% of team games (11 with first) · reference: 48%
  • Objectives per game: 5.92 towers (team) · 5.8 (reference)
  • WR with first secure: 73% · without: 23%
  • Observed WR difference: 49.7 pts (team) · 36.4 pts (reference) · gap: +13.2 pts
  • Team split: 11 with first · 13 without
  • Reference split: 849 with first · 927 without
  • Draft fit: Scaling Teamfight

Roster vs others

One card per starter — biggest stat gap vs the LoL-Tracker benchmark pool (Flex 5 & Ranked 5s).

Others
Bola de Gude
Top · 24g
-23 GPM
-1 CS/min
BehindAhead

Mixed profile vs other teams

samUGA
Jungle · 24g
-167 DPM
-29 GPM
BehindAhead

Mixed profile vs other teams

Johnny Joestar
Mid · 21g
-191 DPM
-13 GPM
BehindAhead

Mixed profile vs other teams

leopes
ADC · 23g
-168 DPM
-24 GPM
BehindAhead

Mixed profile vs other teams

Gyro Zeppeli
Support · 21g
-0.3 KDA
0 vision/min
BehindAhead

Strong vision output

Early game pulse

How your laning and first 15 minutes look across your sample — gold leads, plates and throws.

10'
@10
+52
Kill diff +1

Even laning @10 — first move on Herald/drag often decides tempo.

15'
@15
-261
Kill diff 0

Even @15 — one good setup wins the next 5 minutes.

Plates
-1
2 taken · 3 lost / game

You donate plates — match crash timing or swap sides.

!
Throws
2 throws
2 lost from ahead @15

A few throws from ahead — review what you do in the 2 minutes after a lead.

Pool meta profile

Your pool fits the current meta well.

Gyro Zeppeli
Meta score 85/100 · from SoloQ tiers on their picks
ThreshS
NamiA
Bola de Gude
Meta score 71/100 · from SoloQ tiers on their picks
MalphiteA
SettA
MordekaiserB
Johnny Joestar
Meta score 61/100 · from SoloQ tiers on their picks
VladimirA
IreliaC
MelD
samUGA
Meta score 57/100 · from SoloQ tiers on their picks
LeeSinC
WarwickA
Noctis
Meta score 82/100 · from SoloQ tiers on their picks
ThreshS
NamiA
Off-metaMeta slave

Side winrate

Blue47%
7W–8L · 15 games
Red44%
4W–5L · 9 games

Summoner spells

2+ Ignites36%
14 games
No Teleport33%
9 games

Draft archetypes

Your most common draft shapes — last 3 comps per archetype.

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