TRYHARDTeam

Angels Don't Kill

MVP-Score averages

MVP-Score evolution

Last
sessions
ADK Unitrand
Boglash
DraKas
kksanté
Nedchor
Overview

Global statistics

A bird's-eye view of how the roster has been performing lately, core numbers, trends and individual contributions across recent Flex games.

Team insights

Team insights

What to keep, change or watch — based on your recent games.

For your team

Ideas for your next drafts and games.

Dragon: +13% WR for you when secured vs +22% Master+ average. Work mid-game conversion instead of forcing without setup.

Nedchor · Jungle
1 off-meta picks · 50% avg WR — try these instead.
Patch 16.14

Objectives vs other teams

Compared to 1,776 other Flex 5/Ranked 5s teams in our benchmark pool.

Observed winrate difference (with first vs without) in percentage points.

YouOthers
87 pts58 pts29 pts0 pts
Baron
Strong first-Baron access and above-average volume

You secure first Baron in 44% of games. You average 0.78 barons/game vs 0.54 for the reference. Winrate is 88% with first vs 10% without (77.5 pts observed difference).

First secure
44%
Objectives per game
0.78 / 0.54
WR with first
88%
WR without first
10%
Observed diff
+77.5 pts
Others' diff
+45.8 pts
Diff vs Others
+31.7 pts
Team sample
18g
Benchmark sample
1776g
What's working
  • +You secure first Baron in 44% of games in the current sample.
  • +You average 0.78 barons/game — clearly above the reference (0.54).
  • +Winrate is 88% in games with first Baron vs 10% without (77.5 pts observed difference).
What to review
  • Only 8 games include first Baron; at least 10 are required to compare winrates reliably.
  • WR association and volume come from different benchmark pools — treat the gap as indicative, not exact.

WR association vs LoL-Tracker team benchmark (1776 Flex/Ranked 5v5 games) · Volume vs Master+ coordinated 5v5 pool (151139 team-sides)

See the numbers
  • First secure: 44% of team games (8 with first) · reference: 42%
  • Objectives per game: 0.78 barons (team) · 0.54 (reference)
  • WR with first secure: 88% · without: 10%
  • Observed WR difference: 77.5 pts (team) · 45.8 pts (reference) · gap: +31.7 pts
  • Team split: 8 with first · 10 without
  • Reference split: 746 with first · 1030 without
  • Draft fit: Scaling Teamfight

Roster vs others

One card per starter — biggest stat gap vs the LoL-Tracker benchmark pool (Flex 5 & Ranked 5s).

Others
kksanté
Top · 18g
+3 GPM
-1.16 KDA
BehindAhead

Mixed profile vs other teams

Nedchor
Jungle · 18g
+59 DPM
+28 GPM
BehindAhead

Mixed profile vs other teams

ADK Unitrand
Mid · 18g
-13 DPM
-4 GPM
BehindAhead

Mixed profile vs other teams

Boglash
ADC · 18g
-270 DPM
+2 GPM
BehindAhead

Mixed profile vs other teams

DraKas
Support · 18g
-1.26 KDA
0 vision/min
BehindAhead

Strong vision output

Pool meta profile

A mix of meta picks and comfort champions.

kksanté
Meta score 40/100 · from SoloQ tiers on their picks
CamilleB
AmbessaC
RumbleD
Nedchor
Meta score 60/100 · from SoloQ tiers on their picks
MasterYiB
SylasB
Boglash
Meta score 51/100 · from SoloQ tiers on their picks
KaisaC
VayneB
DraKas
Meta score 60/100 · from SoloQ tiers on their picks
ShenB
Off-metaMeta slave

Side winrate

Blue20%
2W–8L · 10 games
Red75%
6W–2L · 8 games

Summoner spells

2+ Ignites40%
10 games

Draft archetypes

Your most common draft shapes — last 3 comps per archetype.

Virtual coach

AI coach

Concrete actions for your next game, grounded in what your data reveals: team-level priorities, personal focus for every player, and the patterns behind the advice.

How does our virtual coach work?
Impact map

Damage share

Who carries the team damage across your Flex games.

Top
ADK Unitrand
24%
  • DraKas12%
  • Nedchor22%
  • ADK Unitrand24%
  • Boglash18%
  • kksanté24%
Individual focus

Player profiles

For every player, how each MVP axis compares to the rest of the team. A tile shows the gap vs team average.

Above teamBelow teamAround average(darker = bigger gap)
DraKas icon
DraKas
MVP 6.2
Farming-27%
Vision+135%
KP+21%
KDA-8%
Utility+315%
Damage-42%
Nedchor icon
Nedchor
MVP 6.1
Farming+13%
Vision-2%
KP+19%
KDA+59%
Utility-6%
Damage+8%
ADK Unitrand icon
ADK Unitrand
MVP 5.3
Farming0%
Vision-28%
KP+1%
KDA+35%
Utility-23%
Damage+21%
Boglash icon
Boglash
MVP 4.2
Farming+16%
Vision-69%
KP-13%
KDA-16%
Utility-383%
Damage-7%
kksanté icon
kksanté
MVP 4.2
Farming-1%
Vision-35%
KP-29%
KDA-70%
Utility+98%
Damage+20%
Win vs Loss

What's different when you win?

Team averages comparing the 8 games you won against the 10 you lost.

MetricWinsLossesDelta
Damage / min (team)36733540+132
KDA (avg per player)3.941.84+2.10
Vision / min1.261.19+0.07
Kills (team total)37.526.5+11.0
Deaths (team total)30.437.5-7.1
Duration31.3 min29.3 min+1.9 min
Teams

978

Players

4,702

Games

17,446

Razer

LoL-Tracker isn't endorsed by Riot Games and doesn't reflect the views or opinions of Riot Games or anyone officially involved in producing or managing League of Legends.