Butt Touchers
MVP-Score averages
MVP-Score evolution
4.6 / 10
This number is simply the average of every current roster member's MVP-Score across all the Flex games they've played together.
Want to see what the team looks like without a given player? Click a name in the legend on the graph to toggle them out, the team average recomputes live based on who's still selected.
Why Rawrtron is your most clutch player ?
This ranking is based on the MVP score (out of 10) calculated from KDA, gold per minute, vision score, kill participation, damage dealt, and utility stats. Rawrtron scored above 8/10 3 times!
Want more details? How's MVP-Score calculated ?
Why SpicyBuffalo is your most improving player ?
This shows who has the most progression over time. SpicyBuffalo has been getting better game after game, with an improvement rate of 0.0 !
Why Rawrtron is your most unstable player ?
This shows who has the most inconsistent performance. Rawrtron can go from amazing games to terrible ones - their MVP scores vary a lot between matches, with a variation of 1.3!
Global statistics
A bird's-eye view of how the roster has been performing lately, core numbers, trends and individual contributions across recent Flex games.
Team insights
What to keep, change or watch — based on your recent games.
For your team
Ideas for your next drafts and games.
Baron: +8% WR for you when secured vs +46% Master+ average. Work mid-game conversion instead of forcing without setup.
Objectives vs other teams
Compared to 1,873 other Flex 5/Ranked 5s teams in our benchmark pool.
Observed winrate difference (with first vs without) in percentage points.
First Dragon in 37% of games. Observed WR difference: 46.4 pts (reference: 22.3 pts). No statistically supported weakness in the current sample.
- +You secure first Dragon in 37% of games in the current sample.
- +Winrate is 71% in games with first Dragon vs 25% without (46.4 pts observed difference).
- +Observed WR difference (46.4 pts) exceeds the reference (22.3 pts).
- →First-Dragon rate (37%) is clearly below the reference (55%).
- →Only 7 games include first Dragon; at least 10 are required to compare winrates reliably.
- →WR association and volume come from different benchmark pools — treat the gap as indicative, not exact.
WR association vs LoL-Tracker team benchmark (1873 Flex/Ranked 5v5 games) · Volume vs Master+ coordinated 5v5 pool (219517 team-sides)
See the numbers
- First secure: 37% of team games (7 with first) · reference: 55%
- Objectives per game: 1.89 dragons (team) · 1.95 (reference)
- WR with first secure: 71% · without: 25%
- Observed WR difference: 46.4 pts (team) · 22.3 pts (reference) · gap: +24.1 pts
- Team split: 7 with first · 12 without
- Reference split: 1037 with first · 836 without
- Draft fit: Scaling Teamfight
Roster vs others
One card per starter — biggest stat gap vs the LoL-Tracker benchmark pool (Flex 5 & Ranked 5s).
Mixed profile vs other teams
Mixed profile vs other teams
High damage output
High damage output
Mixed profile vs other teams
Duo synergies
Pool meta profile
Your pool fits the current meta well.
Side winrate
Summoner spells
Draft archetypes
Your most common draft shapes — last 3 comps per archetype.
AI coach
Concrete actions for your next game, grounded in what your data reveals: team-level priorities, personal focus for every player, and the patterns behind the advice.
How does our virtual coach work? →Unlock your AI coach
An AI coach reads every Flex game your squad plays and ships concrete, per-player and team-level advice. Available on the Try harder and Pro plans.
On the Pro plan you also get a direct chat with the coach, grounded in your team's data, to ask follow-up questions between sessions.
See plansYou're currently on the Free plan.




