Ekko League of Legends splash art
Ekko icon
High elo 5v5Jungle

Ekko

Ekko 5v5 stats from high-elo coordinated games, focused on team performance, draft fit and practical build patterns.

Based on 1,327.15 weighted games/Updated Jul 19, 2026
Winrate
49.3%
Weighted sample
KDA
4.22
8.6 / 5.8 / 7.6
DPM
759
Damage per minute
Damage share
20.0%
Team damage share
CS/min
6.8
Lane economy
Kill participation
51.4%
Teamfight involvement

Performance by role

Role-level benchmark results for this champion. Bars use this champion's own roles as the comparison set.

Jungle
1,327.15 weighted games · High
49.3%
weighted WR
Sample1,969 games
Winrate49.3%
Mid
834 weighted games · High
50.0%
weighted WR
Sample1,227 games
Winrate50.0%
Top
42.7 weighted games · Medium
41.4%
weighted WR
Sample66 games
Winrate41.4%
Bot
14.85 weighted games · Low sample
39.4%
weighted WR
Sample28 games
Winrate39.4%

Main role shape

The strongest available performance signals for Jungle.

4.22
KDA
759
DPM
51.4%
KP
6.8
CS/min

Performance profile

Supporting post-game averages from the compact benchmark import.

Kills / Deaths / Assists
Average per game.
8.6 / 5.8 / 7.6
Gold per minute
Economy profile.
463
Vision per minute
Available from performance import.
0.00
Kill participation
Share of team kills joined.
51.4%

Role breakdown

Compact view of every role with enough imported performance data.

RoleGamesWeightedWeighted WRKDADPMConfidence
Jungle1,9691,327.1549.3%4.22759High
Mid1,22783450.0%3.54876High
Top6642.741.4%2.68833Medium
Bot2814.8539.4%2.01773Low sample

Dataset and methodology

Performance stats are post-game outcomes such as KDA, damage, gold and CS. Draft stats estimate pre-game champion and team interactions from high-elo coordinated 5v5 samples. Weighted games reduce lower-confidence sources. Low sample rows should be read as early signal.

Games
1,969
1,327.15 weighted
Confidence
high
Weighted WR 49.3%
Updated
Jul 19, 2026
Imported benchmark snapshot
Source tiers
S / A / B weighted
Ranked 5v5, Flex confirmed, Flex candidate

Ranked 5v5 is treated as the highest-confidence coordinated 5-player source.

Flex 5 confirmed means the same five-player group was detected across multiple games.

Flex 5 candidate is useful high-elo Flex signal, weighted lower until confirmed.

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