FiddleSticks League of Legends splash art
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High elo 5v5Jungle

FiddleSticks

FiddleSticks 5v5 stats from high-elo coordinated games, focused on team performance, draft fit and practical build patterns.

Based on 639 weighted games/Updated Jul 19, 2026
Winrate
51.2%
Weighted sample
KDA
4.13
6.1 / 5.9 / 9.8
DPM
689
Damage per minute
Damage share
18.2%
Team damage share
CS/min
6.3
Lane economy
Kill participation
50.1%
Teamfight involvement

Performance by role

Role-level benchmark results for this champion. Bars use this champion's own roles as the comparison set.

Jungle
639 weighted games · High
51.2%
weighted WR
Sample962 games
Winrate51.2%
Support
59 weighted games · Medium
48.0%
weighted WR
Sample77 games
Winrate48.0%
Top
56.7 weighted games · Medium
46.0%
weighted WR
Sample93 games
Winrate46.0%

Main role shape

The strongest available performance signals for Jungle.

4.13
KDA
689
DPM
50.1%
KP
6.3
CS/min

Performance profile

Supporting post-game averages from the compact benchmark import.

Kills / Deaths / Assists
Average per game.
6.1 / 5.9 / 9.8
Gold per minute
Economy profile.
419
Vision per minute
Available from performance import.
0.00
Kill participation
Share of team kills joined.
50.1%

Role breakdown

Compact view of every role with enough imported performance data.

RoleGamesWeightedWeighted WRKDADPMConfidence
Jungle96263951.2%4.13689High
Support775948.0%2.54548Medium
Top9356.746.0%2.64878Medium

Dataset and methodology

Performance stats are post-game outcomes such as KDA, damage, gold and CS. Draft stats estimate pre-game champion and team interactions from high-elo coordinated 5v5 samples. Weighted games reduce lower-confidence sources. Low sample rows should be read as early signal.

Games
962
639 weighted
Confidence
high
Weighted WR 51.2%
Updated
Jul 19, 2026
Imported benchmark snapshot
Source tiers
S / A / B weighted
Ranked 5v5, Flex confirmed, Flex candidate

Ranked 5v5 is treated as the highest-confidence coordinated 5-player source.

Flex 5 confirmed means the same five-player group was detected across multiple games.

Flex 5 candidate is useful high-elo Flex signal, weighted lower until confirmed.

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