Hecarim League of Legends splash art
Hecarim icon
High elo 5v5Jungle

Hecarim

Hecarim 5v5 stats from high-elo coordinated games, focused on team performance, draft fit and practical build patterns.

Based on 1,531.4 weighted games/Updated Jul 19, 2026
Winrate
50.1%
Weighted sample
KDA
4.47
8.0 / 5.9 / 8.5
DPM
758
Damage per minute
Damage share
20.2%
Team damage share
CS/min
7.7
Lane economy
Kill participation
53.5%
Teamfight involvement

Performance by role

Role-level benchmark results for this champion. Bars use this champion's own roles as the comparison set.

Jungle
1,531.4 weighted games · High
50.1%
weighted WR
Sample2,219 games
Winrate50.1%

Main role shape

The strongest available performance signals for Jungle.

4.47
KDA
758
DPM
53.5%
KP
7.7
CS/min

Performance profile

Supporting post-game averages from the compact benchmark import.

Kills / Deaths / Assists
Average per game.
8.0 / 5.9 / 8.5
Gold per minute
Economy profile.
472
Vision per minute
Available from performance import.
0.00
Kill participation
Share of team kills joined.
53.5%

Role breakdown

Compact view of every role with enough imported performance data.

RoleGamesWeightedWeighted WRKDADPMConfidence
Jungle2,2191,531.450.1%4.47758High

Dataset and methodology

Performance stats are post-game outcomes such as KDA, damage, gold and CS. Draft stats estimate pre-game champion and team interactions from high-elo coordinated 5v5 samples. Weighted games reduce lower-confidence sources. Low sample rows should be read as early signal.

Games
2,219
1,531.4 weighted
Confidence
high
Weighted WR 50.1%
Updated
Jul 19, 2026
Imported benchmark snapshot
Source tiers
S / A / B weighted
Ranked 5v5, Flex confirmed, Flex candidate

Ranked 5v5 is treated as the highest-confidence coordinated 5-player source.

Flex 5 confirmed means the same five-player group was detected across multiple games.

Flex 5 candidate is useful high-elo Flex signal, weighted lower until confirmed.

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