Jax League of Legends splash art
Jax icon
High elo 5v5Top

Jax

Jax 5v5 stats from high-elo coordinated games, focused on team performance, draft fit and practical build patterns.

Based on 2,021.2 weighted games/Updated Jul 19, 2026
Winrate
51.5%
Weighted sample
KDA
2.44
6.0 / 6.3 / 4.3
DPM
803
Damage per minute
Damage share
22.2%
Team damage share
CS/min
6.9
Lane economy
Kill participation
33.8%
Teamfight involvement

Performance by role

Role-level benchmark results for this champion. Bars use this champion's own roles as the comparison set.

Top
2,021.2 weighted games · High
51.5%
weighted WR
Sample2,853 games
Winrate51.5%
Jungle
544.55 weighted games · High
48.0%
weighted WR
Sample775 games
Winrate48.0%
Mid
24.5 weighted games · Low sample
70.8%
weighted WR
Sample31 games
Winrate70.8%
Support
11.25 weighted games · Low sample
44.0%
weighted WR
Sample19 games
Winrate44.0%

Main role shape

The strongest available performance signals for Top.

2.44
KDA
803
DPM
33.8%
KP
6.9
CS/min

Performance profile

Supporting post-game averages from the compact benchmark import.

Kills / Deaths / Assists
Average per game.
6.0 / 6.3 / 4.3
Gold per minute
Economy profile.
420
Vision per minute
Available from performance import.
0.00
Kill participation
Share of team kills joined.
33.8%

Role breakdown

Compact view of every role with enough imported performance data.

RoleGamesWeightedWeighted WRKDADPMConfidence
Top2,8532,021.251.5%2.44803High
Jungle775544.5548.0%3.39664High
Mid3124.570.8%3.63904Low sample
Support1911.2544.0%1.71542Low sample

Dataset and methodology

Performance stats are post-game outcomes such as KDA, damage, gold and CS. Draft stats estimate pre-game champion and team interactions from high-elo coordinated 5v5 samples. Weighted games reduce lower-confidence sources. Low sample rows should be read as early signal.

Games
2,853
2,021.2 weighted
Confidence
high
Weighted WR 51.5%
Updated
Jul 19, 2026
Imported benchmark snapshot
Source tiers
S / A / B weighted
Ranked 5v5, Flex confirmed, Flex candidate

Ranked 5v5 is treated as the highest-confidence coordinated 5-player source.

Flex 5 confirmed means the same five-player group was detected across multiple games.

Flex 5 candidate is useful high-elo Flex signal, weighted lower until confirmed.

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