Karma League of Legends splash art
Karma icon
High elo 5v5Support

Karma

Karma 5v5 stats from high-elo coordinated games, focused on team performance, draft fit and practical build patterns.

Based on 3,855.15 weighted games/Updated Jul 19, 2026
Winrate
49.3%
Weighted sample
KDA
4.26
1.5 / 5.9 / 15.1
DPM
337
Damage per minute
Damage share
9.3%
Team damage share
Vision/min
0.00
Support tracking
Kill participation
55.6%
Teamfight involvement

Performance by role

Role-level benchmark results for this champion. Bars use this champion's own roles as the comparison set.

Support
3,855.15 weighted games · High
49.3%
weighted WR
Sample5,482 games
Winrate49.3%
Top
101.4 weighted games · High
52.4%
weighted WR
Sample149 games
Winrate52.4%
Mid
87.4 weighted games · Medium
46.3%
weighted WR
Sample130 games
Winrate46.3%

Main role shape

The strongest available performance signals for Support.

4.26
KDA
337
DPM
55.6%
KP
0.00
Vision/min

Performance profile

Supporting post-game averages from the compact benchmark import.

Kills / Deaths / Assists
Average per game.
1.5 / 5.9 / 15.1
Gold per minute
Economy profile.
297
Vision per minute
Available from performance import.
0.00
Kill participation
Share of team kills joined.
55.6%

Role breakdown

Compact view of every role with enough imported performance data.

RoleGamesWeightedWeighted WRKDADPMConfidence
Support5,4823,855.1549.3%4.26337High
Top149101.452.4%3.64617High
Mid13087.446.3%3.68713Medium

Dataset and methodology

Performance stats are post-game outcomes such as KDA, damage, gold and CS. Draft stats estimate pre-game champion and team interactions from high-elo coordinated 5v5 samples. Weighted games reduce lower-confidence sources. Low sample rows should be read as early signal.

Games
5,482
3,855.15 weighted
Confidence
high
Weighted WR 49.3%
Updated
Jul 19, 2026
Imported benchmark snapshot
Source tiers
S / A / B weighted
Ranked 5v5, Flex confirmed, Flex candidate

Ranked 5v5 is treated as the highest-confidence coordinated 5-player source.

Flex 5 confirmed means the same five-player group was detected across multiple games.

Flex 5 candidate is useful high-elo Flex signal, weighted lower until confirmed.

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