Naafiri League of Legends splash art
Naafiri icon
High elo 5v5Jungle

Naafiri

Naafiri 5v5 stats from high-elo coordinated games, focused on team performance, draft fit and practical build patterns.

Based on 2,587.25 weighted games/Updated Jul 19, 2026
Winrate
47.5%
Weighted sample
KDA
4.28
8.4 / 5.7 / 7.5
DPM
765
Damage per minute
Damage share
20.3%
Team damage share
CS/min
6.8
Lane economy
Kill participation
52.8%
Teamfight involvement

Performance by role

Role-level benchmark results for this champion. Bars use this champion's own roles as the comparison set.

Jungle
2,587.25 weighted games · High
47.5%
weighted WR
Sample3,603 games
Winrate47.5%
Mid
824.3 weighted games · High
50.2%
weighted WR
Sample1,207 games
Winrate50.2%
Top
198.75 weighted games · High
42.0%
weighted WR
Sample303 games
Winrate42.0%

Main role shape

The strongest available performance signals for Jungle.

4.28
KDA
765
DPM
52.8%
KP
6.8
CS/min

Performance profile

Supporting post-game averages from the compact benchmark import.

Kills / Deaths / Assists
Average per game.
8.4 / 5.7 / 7.5
Gold per minute
Economy profile.
456
Vision per minute
Available from performance import.
0.00
Kill participation
Share of team kills joined.
52.8%

Role breakdown

Compact view of every role with enough imported performance data.

RoleGamesWeightedWeighted WRKDADPMConfidence
Jungle3,6032,587.2547.5%4.28765High
Mid1,207824.350.2%3.19914High
Top303198.7542.0%2.78930High

Dataset and methodology

Performance stats are post-game outcomes such as KDA, damage, gold and CS. Draft stats estimate pre-game champion and team interactions from high-elo coordinated 5v5 samples. Weighted games reduce lower-confidence sources. Low sample rows should be read as early signal.

Games
3,603
2,587.25 weighted
Confidence
high
Weighted WR 47.5%
Updated
Jul 19, 2026
Imported benchmark snapshot
Source tiers
S / A / B weighted
Ranked 5v5, Flex confirmed, Flex candidate

Ranked 5v5 is treated as the highest-confidence coordinated 5-player source.

Flex 5 confirmed means the same five-player group was detected across multiple games.

Flex 5 candidate is useful high-elo Flex signal, weighted lower until confirmed.

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