Shaco League of Legends splash art
Shaco icon
High elo 5v5Jungle

Shaco

Shaco 5v5 stats from high-elo coordinated games, focused on team performance, draft fit and practical build patterns.

Based on 1,566.7 weighted games/Updated Jul 19, 2026
Winrate
49.9%
Weighted sample
KDA
3.96
8.8 / 6.2 / 8.2
DPM
733
Damage per minute
Damage share
19.1%
Team damage share
CS/min
6.3
Lane economy
Kill participation
51.6%
Teamfight involvement

Performance by role

Role-level benchmark results for this champion. Bars use this champion's own roles as the comparison set.

Jungle
1,566.7 weighted games · High
49.9%
weighted WR
Sample2,402 games
Winrate49.9%
Support
148.15 weighted games · High
35.4%
weighted WR
Sample216 games
Winrate35.4%
Top
10.35 weighted games · Low sample
39.1%
weighted WR
Sample18 games
Winrate39.1%

Main role shape

The strongest available performance signals for Jungle.

3.96
KDA
733
DPM
51.6%
KP
6.3
CS/min

Performance profile

Supporting post-game averages from the compact benchmark import.

Kills / Deaths / Assists
Average per game.
8.8 / 6.2 / 8.2
Gold per minute
Economy profile.
443
Vision per minute
Available from performance import.
0.00
Kill participation
Share of team kills joined.
51.6%

Role breakdown

Compact view of every role with enough imported performance data.

RoleGamesWeightedWeighted WRKDADPMConfidence
Jungle2,4021,566.749.9%3.96733High
Support216148.1535.4%2.32710High
Top1810.3539.1%1.95823Low sample

Dataset and methodology

Performance stats are post-game outcomes such as KDA, damage, gold and CS. Draft stats estimate pre-game champion and team interactions from high-elo coordinated 5v5 samples. Weighted games reduce lower-confidence sources. Low sample rows should be read as early signal.

Games
2,402
1,566.7 weighted
Confidence
high
Weighted WR 49.9%
Updated
Jul 19, 2026
Imported benchmark snapshot
Source tiers
S / A / B weighted
Ranked 5v5, Flex confirmed, Flex candidate

Ranked 5v5 is treated as the highest-confidence coordinated 5-player source.

Flex 5 confirmed means the same five-player group was detected across multiple games.

Flex 5 candidate is useful high-elo Flex signal, weighted lower until confirmed.

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