Zac League of Legends splash art
Zac icon
High elo 5v5Jungle

Zac

Zac 5v5 stats from high-elo coordinated games, focused on team performance, draft fit and practical build patterns.

Based on 1,046.4 weighted games/Updated Jul 17, 2026
Winrate
47.3%
Weighted sample
KDA
4.84
4.6 / 5.3 / 11.7
DPM
553
Damage per minute
Damage share
15.0%
Team damage share
CS/min
5.9
Lane economy
Kill participation
53.2%
Teamfight involvement

Performance by role

Role-level benchmark results for this champion. Bars use this champion's own roles as the comparison set.

Jungle
1,046.4 weighted games · High
47.3%
weighted WR
Sample1,500 games
Winrate47.3%
Top
176.4 weighted games · High
57.1%
weighted WR
Sample237 games
Winrate57.1%
Mid
70.35 weighted games · Medium
49.7%
weighted WR
Sample96 games
Winrate49.7%
Support
29.1 weighted games · Low sample
29.2%
weighted WR
Sample38 games
Winrate29.2%

Main role shape

The strongest available performance signals for Jungle.

4.84
KDA
553
DPM
53.2%
KP
5.9
CS/min

Performance profile

Supporting post-game averages from the compact benchmark import.

Kills / Deaths / Assists
Average per game.
4.6 / 5.3 / 11.7
Gold per minute
Economy profile.
399
Vision per minute
Available from performance import.
0.00
Kill participation
Share of team kills joined.
53.2%

Role breakdown

Compact view of every role with enough imported performance data.

RoleGamesWeightedWeighted WRKDADPMConfidence
Jungle1,5001,046.447.3%4.84553High
Top237176.457.1%3.79700High
Mid9670.3549.7%3.89712Medium
Support3829.129.2%2.85463Low sample

Dataset and methodology

Performance stats are post-game outcomes such as KDA, damage, gold and CS. Draft stats estimate pre-game champion and team interactions from high-elo coordinated 5v5 samples. Weighted games reduce lower-confidence sources. Low sample rows should be read as early signal.

Games
1,500
1,046.4 weighted
Confidence
high
Weighted WR 47.3%
Updated
Jul 17, 2026
Imported benchmark snapshot
Source tiers
S / A / B weighted
Ranked 5v5, Flex confirmed, Flex candidate

Ranked 5v5 is treated as the highest-confidence coordinated 5-player source.

Flex 5 confirmed means the same five-player group was detected across multiple games.

Flex 5 candidate is useful high-elo Flex signal, weighted lower until confirmed.

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