

Team-focused Azir data from 3,426 Master+ coordinated 5v5 games, including Flex 5 and Ranked 5v5 data where available. This is not Solo Queue data. Azir has an observed 46.3% win rate as Mid in the current sample.
Items for the selected keystone (1865 games).
Most observed exact rune page per keystone.
Who Azir beats and struggles against in Master+ coordinated games.
Azir counters lists the best and worst picks versus Azir in Master+ coordinated 5v5.
Build around Azir Mid: team style, supports and alternatives from Master+ coordinated games.
Azir Summoner's Rift changes from published LoL-Tracker patch notes.
Changed in patch 26.21.
Azir: Base Stats up.
Data-backed notes from the Azir Master+ sample on this page.
In LoL Tracker's Master+ coordinated sample on patch 26.20, Azir is tracked primarily as Mid across 3,426 games with an observed 46.3% win rate. These results come from Flex 5 and Ranked 5v5 team games rather than standard Solo Queue.
Azir appears most frequently in Early Snowball drafts across 135 observed games in that style.
Matchup signal for Azir currently points to stronger published lanes into Yasuo and tougher published lanes into Twisted Fate, using only medium-or-better coordinated samples.