Team Flex stats
D tier

Hecarim

Hecarim stats from real 5-stack games: pickrate, winrate, synergies, matchups, summoner spells and the teams drafting it most.

Hecarim Jungle has a 40% win rate with 0.2% pick rate and 4.6% ban rate in Emerald+ on patch 16.10. Based on 10 tracked 5-stack picks from 1,064 team games, it is currently ranked D tier. The most common final core is Black Cleaver, Endless Hunger, Voltaic Cyclosword, Axiom Arc, Death's Dance. Most picked runes are Stormraider's Surge, Nimbus Cloak, Transcendence, Waterwalking, Legend: Haste, Triumph.

Winrate
40%
4W / 6L
Pickrate
0.2%
10 player picks
Banrate
4.6%
Patch 16.10, Emerald+ default
Meta rank
#165
171 champions in scope

AI coach note

Generated monthly when enough fresh data exists.

The coach note for Hecarim is not generated yet. The monthly batch will fill this with data-grounded draft advice once this champion has enough signal.

Core build

Final inventory is snowball-biased, so popularity and winrate are shown separately.

Most common final core1 games · 100%
Most popular
Axiom Arc
1 games
100%
Mercurial Scimitar
1 games
100%
Ruby Crystal
1 games
100%
Hubris
3 games
67%
Best winrate
Hubris
3 games
67%
Endless Hunger
5 games
60%
Death's Dance
7 games
57%
Gluttonous Greaves
4 games
50%
First completed item signal
Caulfield's Warhammer
3 avg 5 min
100%
Spear of Shojin
5 avg 12 min
20%

Runes

Most repeated rune pages and individual rune picks.

Most common rune page1 games · 100%
Transcendence
1 pages
100%
Nimbus Cloak
8 pages
50%
Stormraider's Surge
6 pages
50%
Waterwalking
7 pages
43%
Triumph
10 pages
40%
Legend: Haste
10 pages
40%

Good with

Minimum 3 shared games in this filter.

Good against

Tracked teams win most often into these picks.

Bad against

These are the uncomfortable opponents.

Summoner spells

Most played spells with Hecarim.

Smite
10 picks
40%
WR
Ghost
10 picks
40%
WR

Teams playing it most

Top squads using this pick in the current filter.

Role usage

Where teams actually put this champion.

Jungle
10 games · 40%

Trend

Winrate, pickrate and banrate across recent patches.

Winrate
40.0%
16.916.10
Pickrate
0.2%
16.916.10
Banrate
4.6%
16.916.10

SEO note

Why this page is different.

This is not a generic solo queue page. Every number here comes from games where the tracked side played as a team, so the useful reads are draft fit, champion pairs, coordinated objectives and repeated team habits.

Teams

322

Players

1,540

Games

4,729

Razer

LoL-Tracker isn't endorsed by Riot Games and doesn't reflect the views or opinions of Riot Games or anyone officially involved in producing or managing League of Legends.