

Team-focused Hecarim data from 6,318 Master+ coordinated 5v5 games, including Flex 5 and Ranked 5v5 data where available. This is not Solo Queue data. Hecarim has an observed 49.4% win rate as Jungle in the current sample.
Items for the selected keystone (5231 games).
Most observed exact rune page per keystone.
Who Hecarim beats and struggles against in Master+ coordinated games.
Hecarim counters lists the best and worst picks versus Hecarim in Master+ coordinated 5v5.
Build around Hecarim Jungle: team style, supports and alternatives from Master+ coordinated games.
Is Hecarim a good team or soloQ champ?
SoloQ>in team
+1.7 WR SoloQ







Hecarim looks stronger as a SoloQ island pick: ladder win rate sits above Master+ coordinated stacks.
Data-backed notes from the Hecarim Master+ sample on this page.
In LoL Tracker's Master+ coordinated sample on patch 26.22, Hecarim is tracked primarily as Jungle across 6,318 games with an observed 49.4% win rate. These results come from Flex 5 and Ranked 5v5 team games rather than standard Solo Queue.
Hecarim appears most frequently in Hard Engage drafts across 340 observed games in that style.