

Team-focused Hecarim data from 1,644 Master+ coordinated 5v5 games, including Flex 5 and Ranked 5v5 data where available. This is not Solo Queue data. Hecarim has an observed 49.2% win rate as Jungle in the current sample.
Items for the selected keystone (1411 games).
Most observed exact rune page per keystone.
Who Hecarim beats and struggles against in Master+ coordinated games.
Build around Hecarim Jungle: team style, supports and alternatives from Master+ coordinated games.
Is Hecarim a good team or soloQ champ?
Team≈SoloQ







Similar win rates
Hecarim converts similarly in SoloQ and Master+ team queues. The Master+ profile shows how the coordinated games look.
Data-backed notes from the Hecarim Master+ sample on this page.
In LoL Tracker's Master+ coordinated sample on patch 16.20, Hecarim is tracked primarily as Jungle across 1,644 games with an observed 49.2% win rate. These results come from Flex 5 and Ranked 5v5 team games rather than standard Solo Queue.
Hecarim appears most frequently in Dive drafts across 108 observed games in that style.