Team Flex stats
B tier

Rammus

Rammus stats from real 5-stack games: pickrate, winrate, synergies, matchups, summoner spells and the teams drafting it most.

Rammus Jungle has a 63% win rate with 0.3% pick rate and 3.8% ban rate in Emerald+ on patch 16.10. Based on 16 tracked 5-stack picks from 1,064 team games, it is currently ranked B tier. The most common final core is Ruby Crystal, Mercury's Treads, Bami's Cinder, Abyssal Mask, Unending Despair. Most picked runes are Aftershock, Font of Life, Conditioning, Unflinching, Celerity, Waterwalking.

Winrate
63%
10W / 6L
Pickrate
0.3%
16 player picks
Banrate
3.8%
Patch 16.10, Emerald+ default
Meta rank
#77
171 champions in scope

AI coach note

Generated monthly when enough fresh data exists.

The coach note for Rammus is not generated yet. The monthly batch will fill this with data-grounded draft advice once this champion has enough signal.

Core build

Final inventory is snowball-biased, so popularity and winrate are shown separately.

Most common final core1 games · 100%
Most popular
Hollow Radiance
5 games
100%
Abyssal Mask
2 games
100%
Bami's Cinder
1 games
100%
Unending Despair
1 games
100%
Best winrate
Hollow Radiance
5 games
100%
Abyssal Mask
2 games
100%
Mercury's Treads
7 games
86%
Ruby Crystal
5 games
80%
First completed item signal
Bami's Cinder
3 avg 6 min
67%
Bramble Vest
13 avg 5 min
62%

Runes

Most repeated rune pages and individual rune picks.

Most common rune page2 games · 100%
Celerity
2 pages
100%
Waterwalking
2 pages
100%
Aftershock
16 pages
63%
Font of Life
16 pages
63%
Conditioning
16 pages
63%
Unflinching
16 pages
63%

Good with

Minimum 3 shared games in this filter.

Good against

Tracked teams win most often into these picks.

Bad against

These are the uncomfortable opponents.

Summoner spells

Most played spells with Rammus.

Flash
10 picks
80%
WR
Smite
16 picks
63%
WR
Ghost
5 picks
40%
WR

Teams playing it most

Top squads using this pick in the current filter.

Role usage

Where teams actually put this champion.

Jungle
16 games · 63%

Trend

Winrate, pickrate and banrate across recent patches.

Winrate
62.5%
16.916.10
Pickrate
0.3%
16.916.10
Banrate
3.8%
16.916.10

SEO note

Why this page is different.

This is not a generic solo queue page. Every number here comes from games where the tracked side played as a team, so the useful reads are draft fit, champion pairs, coordinated objectives and repeated team habits.

Teams

322

Players

1,540

Games

4,729

Razer

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