

Team-focused Rammus data from 3,337 Master+ coordinated 5v5 games, including Flex 5 and Ranked 5v5 data where available. This is not Solo Queue data. Rammus has an observed 51.2% win rate as Jungle in the current sample.
Items for the selected keystone (3256 games).
Most observed exact rune page per keystone.
Who Rammus beats and struggles against in Master+ coordinated games.
Rammus counters lists the best and worst picks versus Rammus in Master+ coordinated 5v5.
Build around Rammus Jungle: team style, supports and alternatives from Master+ coordinated games.
Stats are useful, but they don't always tell the whole story. These are kit synergies and natural counters.
Is Rammus a good team or soloQ champ?
Team≈SoloQ







Similar win rates
Rammus converts similarly in SoloQ and Master+ team queues. The Master+ profile shows how the coordinated games look.
Rammus Summoner's Rift changes from published LoL-Tracker patch notes.
Rammus: W - Defensive Ball Curl down; W - Defensive Ball Curl down.
Data-backed notes from the Rammus Master+ sample on this page.
In LoL Tracker's Master+ coordinated sample on patch 26.22, Rammus is tracked primarily as Jungle across 3,337 games with an observed 51.2% win rate. These results come from Flex 5 and Ranked 5v5 team games rather than standard Solo Queue.
Rammus appears most frequently in Pick Comp drafts across 188 observed games in that style.
Matchup signal for Rammus currently points to stronger published lanes into Viego and tougher published lanes into Cho'Gath, using only medium-or-better coordinated samples.
Kit knowledge also flags natural counters for Rammus: Master Yi. These are curated matchups (kits that hard-answer each other), not sample win rates.