FREETeam

Rogue Five

Real recent Flex data from games this squad played together. The spicy stuff is locked until you claim the team.

21W/14L

MVP-Score averages

MVP-Score evolution

Last
sessions
Anonymous
Douma
Fake Lovers
Sammy
Sync
Overview

Global statistics

A bird's-eye view of how the roster has been performing lately, core numbers, trends and individual contributions across recent Flex games.

Team insights

Team insights

What to keep, change or watch — based on your recent games.

For your team

Ideas for your next drafts and games.

tower: +23% WR for you when secured vs +36% Master+ average. Work mid-game conversion instead of forcing without setup.

Fake Lovers · Mid
1 off-meta picks · 50% avg WR — try these instead.
Patch 16.12

Nami (SUPPORT, tier A): 67% WR over 9 games. Solid pick for you.

Champion stats

Warwick (JUNGLE, tier A): 67% WR over 6 games. Solid pick for you.

Champion stats

Objectives vs other teams

Compared to 1,776 other Flex 5/Ranked 5s teams in our benchmark pool.

Observed winrate difference (with first vs without) in percentage points.

YouOthers
51 pts34 pts17 pts0 pts
Baron
High Baron volume, weaker first-secure association vs reference

You average 0.66 barons/game vs 0.54 for the reference. Winrate is 81% with first Baron vs 42% without (39.1 pts). The reference shows 45.8 pts — a gap of -6.7 pts. The available metrics do not identify why.

First secure
46%
Objectives per game
0.66 / 0.54
WR with first
81%
WR without first
42%
Observed diff
+39.1 pts
Others' diff
+45.8 pts
Diff vs Others
-6.7 pts
Team sample
35g
Benchmark sample
1776g
What's working
  • +You secure first Baron in 46% of games in the current sample.
  • +You average 0.66 barons/game — above the reference (0.54).
What to review
  • First Baron is less strongly associated with winning for you (39.1 pts) than in the reference (45.8 pts).
  • Sample size is still limited (16 with / 19 without first Baron).
  • WR association and volume come from different benchmark pools — treat the gap as indicative, not exact.
Recommendation

Track towers, gold and deaths in the 3 minutes after first Baron before evaluating post-Baron gains.

WR association vs LoL-Tracker team benchmark (1776 Flex/Ranked 5v5 games) · Volume vs Master+ coordinated 5v5 pool (143738 team-sides)

See the numbers
  • First secure: 46% of team games (16 with first) · reference: 42%
  • Objectives per game: 0.66 barons (team) · 0.54 (reference)
  • WR with first secure: 81% · without: 42%
  • Observed WR difference: 39.1 pts (team) · 45.8 pts (reference) · gap: -6.7 pts
  • Team split: 16 with first · 19 without
  • Reference split: 746 with first · 1030 without
  • Draft fit: Scaling Teamfight

Roster vs others

One card per starter — biggest stat gap vs the LoL-Tracker benchmark pool (Flex 5 & Ranked 5s).

Others
Sync
Top · 35g
-24 GPM
-1.32 KDA
BehindAhead

Mixed profile vs other teams

Douma
Jungle · 35g
+326 DPM
+63 GPM
BehindAhead

Mixed profile vs other teams

Anonymous
ADC · 35g
+182 DPM
+37 GPM
BehindAhead

High damage output

Sammy
Support · 35g
+0.48 KDA
0 vision/min
BehindAhead

Mixed profile vs other teams

Early game pulse

How your laning and first 15 minutes look across your sample — gold leads, plates and throws.

10'
@10
-1,488
Kill diff -4

Behind @10 often — draft for safe wave clear and scale.

15'
@15
-2,459
Kill diff -6

Often behind @15 — you need cleaner resets or pick comps.

Plates
-2
6 taken · 8 lost / game

Plate deficit — fix wave management before forcing fights.

Vision
12 / 2.8
Wards / player (avg)

Clean closing when ahead — vision and plates after a lead.

Pool meta profile

A mix of meta picks and comfort champions.

Sammy
Meta score 64/100 · from SoloQ tiers on their picks
LuluB
KarmaB
NamiA
Sync
Meta score 52/100 · from SoloQ tiers on their picks
RivenB
VayneB
YasuoC
Anonymous
Meta score 52/100 · from SoloQ tiers on their picks
EzrealD
KaynA
VayneB
Fake Lovers
Meta score 74/100 · from SoloQ tiers on their picks
WarwickA
KaynA
Douma
Meta score 62/100 · from SoloQ tiers on their picks
ZedB
KaynA
Off-metaMeta slave

Side winrate

Blue46%
6W–7L · 13 games
Red68%
15W–7L · 22 games

Summoner spells

2+ defensive spells74%
19 games
No Teleport64%
14 games
2+ Ignites60%
10 games

Draft archetypes

Your most common draft shapes — last 3 comps per archetype.

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