FREETeam

Swift Squad

Real recent Flex data from games this squad played together. The spicy stuff is locked until you claim the team.

MVP-Score averages

MVP-Score evolution

Last
sessions
Gen MiElEyZ
Kagekun
Knureka
Krupcio
PickedMarlin331
Overview

Global statistics

A bird's-eye view of how the roster has been performing lately, core numbers, trends and individual contributions across recent Flex games.

Team insights

Team insights

What to keep, change or watch — based on your recent games.

For your team

Ideas for your next drafts and games.

Baron: +9% WR for you when secured vs +46% Master+ average. Work mid-game conversion instead of forcing without setup.

Kagekun · Support
1 off-meta picks · 50% avg WR — try these instead.
Patch 16.15
PickedMarlin331 · Jungle
1 off-meta picks · 50% avg WR — try these instead.
Patch 16.15

Objectives vs other teams

Compared to 1,776 other Flex 5/Ranked 5s teams in our benchmark pool.

Observed winrate difference (with first vs without) in percentage points.

YouOthers
66 pts44 pts22 pts0 pts
Dragon
No clear weakness on Dragon in the current sample

First Dragon in 36% of games. Observed WR difference: 58.9 pts (reference: 22.4 pts). No statistically supported weakness in the current sample.

First secure
36%
Objectives per game
2.18 / 1.95
WR with first
88%
WR without first
29%
Observed diff
+58.9 pts
Others' diff
+22.4 pts
Diff vs Others
+36.6 pts
Team sample
22g
Benchmark sample
1776g
What's working
  • +You secure first Dragon in 36% of games in the current sample.
  • +You average 2.18 dragons/game — above the reference (1.95).
  • +Winrate is 88% in games with first Dragon vs 29% without (58.9 pts observed difference).
What to review
  • First-Dragon rate (36%) is clearly below the reference (55%).
  • Only 8 games include first Dragon; at least 10 are required to compare winrates reliably.
  • WR association and volume come from different benchmark pools — treat the gap as indicative, not exact.

WR association vs LoL-Tracker team benchmark (1776 Flex/Ranked 5v5 games) · Volume vs Master+ coordinated 5v5 pool (157712 team-sides)

See the numbers
  • First secure: 36% of team games (8 with first) · reference: 55%
  • Objectives per game: 2.18 dragons (team) · 1.95 (reference)
  • WR with first secure: 88% · without: 29%
  • Observed WR difference: 58.9 pts (team) · 22.4 pts (reference) · gap: +36.6 pts
  • Team split: 8 with first · 14 without
  • Reference split: 984 with first · 792 without
  • Draft fit: Scaling Teamfight

Roster vs others

One card per starter — biggest stat gap vs the LoL-Tracker benchmark pool (Flex 5 & Ranked 5s).

Others
PickedMarlin331
Jungle · 22g
-145 DPM
-46 GPM
BehindAhead

Mixed profile vs other teams

Gen MiElEyZ
Mid · 22g
-67 DPM
+4 GPM
BehindAhead

Mixed profile vs other teams

Krupcio
ADC · 22g
+163 DPM
+16 GPM
BehindAhead

High damage output

Kagekun
Support · 22g
-1 vision/min
-0.84 KDA
BehindAhead

Mixed profile vs other teams

Early game pulse

How your laning and first 15 minutes look across your sample — gold leads, plates and throws.

10'
@10
-64
Kill diff 0

Even laning @10 — first move on Herald/drag often decides tempo.

15'
@15
-284
Kill diff +1

Even @15 — one good setup wins the next 5 minutes.

Plates
0
0 taken · 0 lost / game

Plate trade is even — small gains add up if you crash on time.

!
Throws
2 throws
2 lost from ahead @15

A few throws from ahead — review what you do in the 2 minutes after a lead.

Pool meta profile

A mix of meta picks and comfort champions.

PickedMarlin331
Meta score 61/100 · from SoloQ tiers on their picks
ShacoA
SkarnerC
KhazixB
Krupcio
Meta score 45/100 · from SoloQ tiers on their picks
EzrealD
KaisaB
SmolderA
Kagekun
Meta score 68/100 · from SoloQ tiers on their picks
MalphiteA
VelkozB
Gen MiElEyZ
Meta score 74/100 · from SoloQ tiers on their picks
AuroraA
Off-metaMeta slave

Side winrate

Blue40%
4W–6L · 10 games
Red58%
7W–5L · 12 games

Summoner spells

2+ Ignites50%
10 games
2+ Teleports50%
8 games

Draft archetypes

Your most common draft shapes — last 3 comps per archetype.

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