Real recent Flex data from games this squad played together. The spicy stuff is locked until you claim the team.
This number is simply the average of every current roster member's MVP-Score across all the Flex games they've played together.
Want to see what the team looks like without a given player? Click a name in the legend on the graph to toggle them out, the team average recomputes live based on who's still selected.
This ranking is based on the MVP score (out of 10) calculated from KDA, gold per minute, vision score, kill participation, damage dealt, and utility stats. 흰 산 scored above 8/10 4 times!
Want more details? How's MVP-Score calculated ?
This shows who has the most progression over time. 머 루 has been getting better game after game, with an improvement rate of 0.0 !
This shows who has the most inconsistent performance. 탄 산 조 아 can go from amazing games to terrible ones - their MVP scores vary a lot between matches, with a variation of 0.9!
A bird's-eye view of how the roster has been performing lately, core numbers, trends and individual contributions across recent Flex games.
What to keep, change or watch — based on your recent games.
Benchmarked against high-elo coordinated Flex and Ranked 5v5 games.
First Herald is secured in 47% of your games, +8 pp vs the Master+ benchmark (40%, 38 games).
Your team wins 14% of games behind at 15, compared with 21% in the Master+ benchmark (7 games).
Your team is ahead at 15 in 33% of games, compared with 40% in the Master+ benchmark (12 games).
First tower is secured in 42% of your games, -8 pp vs the Master+ benchmark (50%, 38 games).
Ideas for your next drafts and games.
grubs: +-1% WR for you when secured vs +10% Master+ average. Work mid-game conversion instead of forcing without setup.
Milio (SUPPORT, tier A): 75% WR over 8 games. Solid pick for you.
Champion stats →Compared to 876,976 other Flex 5/Ranked 5s teams in our benchmark pool.
Observed winrate difference (with first vs without) in percentage points.
The team wins 83% of games where it secures Herald (18 games). · +19 pp
You secure first Herald in 47% of games. You average 0.47 heralds/game vs 0.4 for the reference. Winrate is 83% with first vs 35% without (48.3 pts observed difference).
WR association vs Master+ Flex/Ranked 5v5 benchmark (526266 team-sides)
One card per starter — biggest stat gap vs the LoL-Tracker benchmark pool (Flex 5 & Ranked 5s).
Mixed profile vs other teams
Strong vision output
High damage output
High damage output
Strong map involvement
How your laning and first 15 minutes look across your sample — gold leads, plates and throws.
Slow start @10 — avoid coin-flip fights until waves crash.
Often behind @15 — you need cleaner resets or pick comps.
You donate plates — match crash timing or swap sides.
Clean closing when ahead — vision and plates after a lead.
A mix of meta picks and comfort champions.
Your most common draft shapes — last 3 comps per archetype.

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