Team Flex only

LoL Stats for Champions, Players and 5v5 Teams

Champions, builds, spells, sides, objectives and duos from real teams playing together. Filter the public LoL-Tracker pool and read it like a draft room, not a generic ladder page.

3,791 team gamesallEmerald+All roles / All servers
Al
Patch
All patches
v
Rank
Emerald+
v
🌐
Server
All servers
v

5-stack tier leader

XinZhao

S+

55% WR over 582 picks. Tier blends winrate, pickrate and banrate.

Draft pair

Ashe + XinZhao

75%

40 games together. A small but useful prep signal.

Objective truth

First Baron wins

80%

+25 WR pts vs filtered baseline. Harder to waste when five players move together.

Spell plan

2+ Exhausts

65%

66 games. The full squad setup, not just one player spell choice.

Team champion tier list

S+ to D from standard deviations on champion winrate, pickrate and banrate inside this filtered 5-stack pool.

582 games2% pick+5 WR pts1.4 sigma
S+
55%
WR
733 games2% pick+3 WR pts1.3 sigma
S+
53%
WR
503 games1% pick+5 WR pts1.1 sigma
S
55%
WR
380 games1% pick+6 WR pts1.1 sigma
S
56%
WR
591 games2% pick+3 WR pts1.1 sigma
S
53%
WR
577 games2% pick+1 WR pts1.0 sigma
S
51%
WR

Most played champions

The comfort picks teams keep drafting in this pool.

733 games2% pick+3 WR pts
53%
WR
650 games2% pick-6 WR pts
44%
WR
591 games2% pick+3 WR pts
53%
WR
582 games2% pick+5 WR pts
55%
WR
579 games2% pick-3 WR pts
47%
WR
577 games2% pick+1 WR pts
51%
WR

Champion duos

Pairs that win when they appear in the same 5-stack draft.

1

Ashe + XinZhao

40 games+20 WR pts
75%
WR
2

Nautilus + Kaisa

74 games+8 WR pts
64%
WR
3

RekSai + Ornn

68 games+8 WR pts
63%
WR
4

Lucian + Nami

53 games+5 WR pts
60%
WR
5

RekSai + Karma

41 games+3 WR pts
59%
WR

Team spell shapes

Whole-squad summoner spell patterns, because teams draft pressure together.

1

2+ Exhausts

66 games+10 WR pts
65%
WR
2

No Teleport

784 games+3 WR pts
58%
WR
3

2+ Ignites

1,117 games+2 WR pts
57%
WR
4

2+ Teleports

1,324 games-1 WR pts
54%
WR
5

2+ defensive spells

1,850 games-1 WR pts
54%
WR

Common final items

Common final items. Completed items are snowball-biased, so this is volume context, not a power ranking.

1

Plated Steelcaps

3,262 games17% pick
55%
WR
2

Ionian Boots of Lucidity

2,305 games12% pick
54%
WR
3

Mercury's Treads

2,304 games12% pick
57%
WR
4

Doran's Blade

2,200 games12% pick
52%
WR
5

Infinity Edge

2,119 games11% pick
60%
WR

Summoner spells

Spell winrate across player picks, filtered by role when selected.

1

Ghost

792 games2% pick+9 WR pts
59%
WR
2

Exhaust

782 games2% pick+8 WR pts
58%
WR
3

Ignite

3,998 games11% pick+6 WR pts
56%
WR
4

Smite

3,791 games10% pick+5 WR pts
55%
WR
5

Heal

2,272 games6% pick+5 WR pts
55%
WR

Keystones

Rune choices that teams are actually winning with.

1

Glacial Augment

304 games2% pick+9 WR pts
59%
WR
2

Unsealed Spellbook

100 games1% pick+7 WR pts
57%
WR
3

Deathfire Touch

1,368 games7% pick+6 WR pts
56%
WR
4

Aftershock

988 games5% pick+6 WR pts
56%
WR
5

Hail of Blades

518 games3% pick+6 WR pts
56%
WR

Theoretical perfect comp

Draft-aware robust picks from this filtered 5-stack pool: winrate, volume, sample confidence, AD/AP balance, sustained tank DPS, frontline, engage and ease of execution.

Damage mix48% AD / 52% AP
100%
Tank DPS
100%
Frontline
100%
Engage
100%
Pilotable

Tempo line

Average gold and XP diff at 10, 15, 20 and 25 minutes.

10m15m20m25m
10m
+93
XP +54
15m
+166
XP +130
20m
+230
XP +234
25m
+346
XP +520
Comebacks
26%

winrate after being down 1k+ gold at 15.

Throws
19%

loss rate after being up 1k+ gold at 15.

First objective impact

What changes the game when your tracked team gets it first.

Fi
1

First Baron

1,608 games+25 WR pts
80%
WR
Fi
2

First tower

1,810 games+19 WR pts
74%
WR
Fi
3

First Herald

1,535 games+12 WR pts
67%
WR
Fi
4

First dragon

2,000 games+11 WR pts
66%
WR
Fi
5

First grubs

1,744 games+5 WR pts
60%
WR

Side winrate

Blue vs red for tracked 5-stack games in this filter.

Blue
50%
1,754 games
Red
60%
2,037 games

Champion stats

Browse League of Legends champion stats from real 5v5 team games: winrate, pickrate, banrate, builds, synergies and matchups — not solo queue tier lists.

Player stats in team context

Player numbers only matter when your squad shares the same games. LoL-Tracker attaches role, MVP Score and contribution patterns to coordinated Flex Queue and Ranked 5v5 blocks.

Team performance stats

Track objective tempo, side winrates, comeback rates and champion duos your five-stack actually drafts together. These reads describe team habits, not isolated ladder grinds.

Flex Queue and Ranked 5v5 stats

Filter the public pool by patch, rank and role to see how teams perform in Flex Queue and Ranked 5v5. The same squad can review both formats from one tracker.

MVP Score and TeamScore

MVP Score highlights who carried in context on your roster. TeamScore ranks verified five-stacks on the public leaderboard when your squad has enough tracked games.

Analyze your own LoL team

Import your Flex Queue, Ranked 5v5 or scrim history to compare your champion pools, MVP trends and win conditions against the community stats shown here.

Explore LoL stats on LoL-Tracker

Teams

504

Players

2,450

Games

7,333

Razer

LoL-Tracker isn't endorsed by Riot Games and doesn't reflect the views or opinions of Riot Games or anyone officially involved in producing or managing League of Legends.