Real recent Flex data from games this squad played together. The spicy stuff is locked until you claim the team.
This number is simply the average of every current roster member's MVP-Score across all the Flex games they've played together.
Want to see what the team looks like without a given player? Click a name in the legend on the graph to toggle them out, the team average recomputes live based on who's still selected.
This ranking is based on the MVP score (out of 10) calculated from KDA, gold per minute, vision score, kill participation, damage dealt, and utility stats. enlightened Meep scored above 8/10 2 times!
Want more details? How's MVP-Score calculated ?
This shows who has the most progression over time. enlightened Meep has been getting better game after game, with an improvement rate of 1.5 !
This shows who has the most inconsistent performance. enlightened Meep can go from amazing games to terrible ones - their MVP scores vary a lot between matches, with a variation of 0.8!
A bird's-eye view of how the roster has been performing lately, core numbers, trends and individual contributions across recent Flex games.
What to keep, change or watch — based on your recent games.
Benchmarked against high-elo coordinated Flex and Ranked 5v5 games.
First tower is secured in 38% of your games, -11 pp vs the Master+ benchmark (48%, 16 games).
Ideas for your next drafts and games.
Herald: +-27% WR for you when secured vs +24% Master+ average. Work mid-game conversion instead of forcing without setup.
Compared to 2,103 other Flex 5/Ranked 5s teams in our benchmark pool.
Observed winrate difference (with first vs without) in percentage points.
The team wins 100% of games where it secures Baron (7 games). · +19 pp
First Baron in 44% of games. Observed WR difference: 88.9 pts (reference: 44.8 pts). No statistically supported weakness in the current sample.
WR association vs LoL-Tracker team benchmark (2103 Flex/Ranked 5v5 games)
How your laning and first 15 minutes look across your sample — gold leads, plates and throws.
Even laning @10 — first move on Herald/drag often decides tempo.
Bleeding gold @15 — stabilize side waves before contesting.
You donate plates — match crash timing or swap sides.
Rare throws from ahead — leads usually stick.
Your pool fits the current meta well.
Your most common draft shapes — last 3 comps per archetype.

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